September 22, 20205 yr I have 2 rudders in MSFS. The foot pedals are setup and calibrated normally. The other rudder axis is tied to a lever that moves from left to a center detent, or to the right of center and stays put right there exactly to where you move the lever. Just like elevator trim wheel game controllers are usually a second elevator axis (instead of an elevator trim key command). But it's used as an elevator trim. Wheel remains to where you turn it, does not recenter. I think it's the best way to do trims that are quick and easy to set precisely, and work the best. I mounted mine in a very heavy cardboard box with five1 pound flat lead ingots velcroed inside the box bottom to hold the 'rack' stable. I think this works better than a dedicated metal rack on a desktop, and far cheaper. The box is the one my ButtKicker Playseat Edition came in, very thick cardboard and just the right size. https://www.desktopaviator.com/Products/Model_2700/index.htm https://thebuttkicker.com/buttkicker-gamer2-playseat-edition/ 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
September 23, 20205 yr I notice it is only a single turn pot rather than multi-turn. Does it still give you reasonably fine trim control ?
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