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DonMuskopf

P3Dv5 Whitecaps on Waves Radius

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In P3Dv5 when whitecaps appear on waves in the water, they seem to occur only in a small radius around the aircraft. I'm curious to know if there is any way to make the radius larger.

Thanks.

Don


Version: P3Dv5.4, P3Dv6  CPU: Core i7-13700K @ 5.5 GHz with HT on,  GPU: RTX 3080 12GB,  RAM: 32GB DDR-5MONITOR: 32" 4K with G-Sync enabled, OS: Win10 22H2, Target Frame Rate: P3D 120, NCP Max Frame Rate 35.

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It’s a good question, and i’m also interested in the answer.

I also wonder if there’s a way to control whitecap direction? Seeing a small, sheltered body of water near the coast with whitecaps hitting the shore in three different directions Is one of the most visually jarring aspects of the sim for me.


Oz

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Sim Rig: MSI RTX3090 Suprim, an old, partly-melted Intel 9900K @ 5GHz+, Honeycomb Alpha, Thrustmaster TPR Rudder, Warthog HOTAS, Reverb G2, Prosim 737 cockpit. 

Currently flying: MSFS: PMDG 737-700, Fenix A320, Leonardo MD-82, MIlviz C310, Flysimware C414AW, DC Concorde, Carenado C337. Prepar3d v5: PMDG 737/747/777.

"There are three simple rules for making a smooth landing. Unfortunately, no one knows what they are."

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I just posted the same question on Lockheed Martin's forum. Hopefully they can give us an answer.

Don


Version: P3Dv5.4, P3Dv6  CPU: Core i7-13700K @ 5.5 GHz with HT on,  GPU: RTX 3080 12GB,  RAM: 32GB DDR-5MONITOR: 32" 4K with G-Sync enabled, OS: Win10 22H2, Target Frame Rate: P3D 120, NCP Max Frame Rate 35.

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