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Graphical glitch in P3D 5.1

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I have noticed that my scenery seem to shimmer and also like small boxes can be twinkling among trees. The shimmering have I seen in FSX and there it was removed with AF set to 16 and some AA setting. But these I already have in P3D. I think this has occurred after the 5.1 update. I use ORBX scenery.

I just want to ask if someone else recognize this and might have a solution.

15 hours ago, jfri said:

I have noticed that my scenery seem to shimmer and also like small boxes can be twinkling among trees. The shimmering have I seen in FSX and there it was removed with AF set to 16 and some AA setting. But these I already have in P3D. I think this has occurred after the 5.1 update. I use ORBX scenery.

I just want to ask if someone else recognize this and might have a solution.

i have noticed the same, but haven´t looked into it any further if it can be solved. I guess it has something to do with alphablending of older texture formats or something..

Because i´ve heard about that OrbX is aware about some glitches needs to be reworked for 5.1 compatibility i would wait if this will be solved by an update..

Edited by BerndB

Bernd

P3D V6 -  PC spec: Intel i9-9900 overclocked 5 GHz HT off, 32 GB RAM, GPU Nvidia RTX3090 24GB, 2xM2 SSD, Skalarki HomeCockpit and Jeehell FMGS on a dedicated Server, PF3 for ATC, MCE, GSX, EFB, AS+ASCA+ENV and OrbXpf3-supporter.gif

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On 11/13/2020 at 3:57 PM, BerndB said:

i have noticed the same, but haven´t looked into it any further if it can be solved. I guess it has something to do with alphablending of older texture formats or something..

Because i´ve heard about that OrbX is aware about some glitches needs to be reworked for 5.1 compatibility i would wait if this will be solved by an update..

I have discovered that they appear when the surrounding is at the same or at higher altitude from yourself. For example very glaring when take of from CYSE squamish with its surrounding mountains. Could even see twinkling boxes over the front fuselage of the plane.

 

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