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BerndB

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About BerndB

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    Germany, Rostock at the Baltic Sea
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    make an educated guess...

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  1. BerndB

    Global Cat Day

    Oh, missed that somehow. 😏 This is my Girl "Tapsi". She is a actually a Grandma with her 18 Years, but still in very healthy and fit conditions. Unusual for our feline friends she really loves to get her belly petted.
  2. I don´t have a need for them, as i have a Homecockpit and use P3D for the outside world only. Though i can´t say anything about aicraft add ons. I have to add, that i diciplined myself since V4.5 to put all add-ons in a seperate folder outside P3D, even OrbX, and i consequently use the xml method. It showed up that this makes it much more easier for the switchover from one to another version.
  3. Right! I´ve just removed V5 from my setup completely, because i don´t see any reason to keep it anymore. The structure and architecture of V6 is 95 % the same as in V5, where the 5 % is caused by the new (and nice) athmospheric model. And tools like Lorbys add-on organiser provide anything you need in case an add-on needs a little bit of "help". That is absolute not right! If an existing add-on doesn´t use the capabilties of P3D like PBR and so on, it´s a leak of upwards developing by the add-on devs. But this was the case even in V4 when "jurasic" add-ons haven´t got upgrades by their devs. But even very well handcrafted sceneries from FSX or V3 times are still glanced in V5 and they do in V6.
  4. Well, Jeremy, all of the things you mentioned are more or less caused by add-on devs who don´t want to provide updates or patches. That was the case even with former P3d versions. There are many sceneries i. ex. which where developed in FSX times which are still work thru P3D from V2 to V6, but never got "refurbisched" by their devs. That´s nothing i would blame LM for. All i can say is, that all absolute all of my add-ons i have in use since V4 are now running flawless in V6 without any regestry hacks or tricks or what ever.
  5. Honestly speaking it´s a little bit weird that now, when LM provides updates and patches in a very short time, the people are upset about that. Before the people where upset about the longer time it took before and frequently asked LM, when to get the next Patch. But the major point is missed in this thread. The light issue of black or too dark scenery is solved at dusk and dawn. Now the overall brigtness is way better, not perfect, but much much better. Very good job LM and within a short time aswell. I´am really happy that i´ve switched to V6.👍
  6. Yeah, looks very nice. Now we getting desperate for weather radar detection of volumetric clouds!
  7. I experience the same issue, but using P3D 5.4 & 6. I have to try to start mce several times via the Windows start menu to start mce at least. If i do use the add on menu of the sim and "call the crew" mce stuck in "wait since the crew has board the ac". If i try use mce kill process i get the message that no mce process is acrive.
  8. Hi Gerald, the latest build of MCE works well in P3D V6 and even the Option of Call the Crew is now within the Mainmenu in the add-on coloum. But it can´t retrieve the Aircraftdata still in case the Jeehell AIrbus is not present in the P3D rootfolder in Simobjects. Jeehell and it´s aircraft model is also added via the autodiscover xml into P3D. That worked so far with V5.4 but not anymore in both 5.4 and V6
  9. That´s may the cause. LM said the 6.0.30 patch should just be installed over the existing Version without uninstall.
  10. Hi Gerald, the ConfigPaths.dat on my system doesn´t contain any reference to Simobject folders outside the P3D root folder, all entries refer to \P3D V6\Simojects. So it seems, that MCE can´t find simobjects, which are located in add-on folders and are added via xml method or hardcoded in the add-on.cfg, even if the format is correct. I have added the Jeehell Airbus into the Simobjects folder at the root location of P3D and then MCE finds the Aircraft as usual and everything seems working properly. This can be used as a workaround for the moment, until you may adapt MCE, that it can find add-ons outside the Rootfolder again as it did in V5. The weird thing is, that MCE shows the exact same issue if i run P3D 5.4. Though it´s may not an issue caused by a different structure in V6, rather then it´s confused about two SIM versions in parallel. I could imagine, that MCE would work properly, if i wipe V5 out of my system, but i won´t do that for now.
  11. Gerald, could it be, that MCE get´s may confused about where to look at to get the aicraft data, because there are two parallel SIMs (5.4 and 6) with nearly the same structure? When i installed V6 first time, without the installation of MCE, MCE worked flawless in 5.4. Then after the re-installation of MCE, and when MCE found 2 seperate installs of P3d, where it put´s the MCE DLLS and so on, it started that MCE can´t retrieve the ac data anymore in V6 nor in 5.4. Just as if it´s not sure which is the right.
  12. As Pilot´s SW continues supporting P3D, they should see it´s honored, because i support P3D too. Just given my Money to them for the discounted price. "You will be judged by what you do actually, not what you say"
  13. Here you are: // Flight model for JeeHell FMGS // A320-214 - CFM56-5B4 // modified by BB 19/05/2022 [fltsim.0] title=FMGS A320-214 SL Lufthansa New Livery ui_variation=Lufthansa New Livery sim=CLEANcfm56_5B4 model=cfmshark panel= sound= texture=nlh checklists= description=Airbus 320-214 CFM Sharklet atc_id=A320NLH atc_airline=Lufthansa atc_flight_number=DLH2EP atc_parking_codes=DLH atc_parking_types=GATE, RAMP ui_manufacturer=Airbus ui_type=A320-214SL visual_damage=1 atc_heavy=0 [fltsim.1] title=FMGS A320-214 SL Eurowings ui_variation=Eurowings sim=CLEANcfm56_5B4 model=cfmshark panel= sound= texture=ewi_D-AIZR checklists= description=Airbus 320-214 CFM Sharklet atc_id=A320EWG atc_airline=Eurowings atc_flight_number= atc_parking_codes=DLH, EWG atc_parking_types=GATE, RAMP ui_manufacturer=Airbus ui_type=A320-214SL visual_damage=1 atc_heavy=0 [fltsim.2] title=FMGS A320-214 SL EurowingsDiscover ui_variation=EurowingsDC sim=CLEANcfm56_5B4 model=cfmshark panel= sound= texture=ewi_D-AIUY checklists= description=Airbus 320-214 CFM Sharklet atc_id=A320EWG atc_airline=Eurowings atc_flight_number= atc_parking_codes=DLH, EWG atc_parking_types=GATE, RAMP ui_manufacturer=Airbus ui_type=A320-214SL visual_damage=1 atc_heavy=0 [fltsim.3] title=FMGS A320-214 SL Lufthansa NL Black Window ui_variation=Lufthansa New Livery BW sim=CLEANcfm56_5B4 model=cfmshark panel= sound= texture=nlh_D-AINZ checklists= description=Airbus 320-214 CFM Sharklet atc_id=A320NLH atc_airline=Lufthansa atc_flight_number=DLH0034 atc_parking_codes=DLH atc_parking_types=GATE, RAMP ui_manufacturer=Airbus ui_type=A320-214SL visual_damage=1 atc_heavy=0 [fltsim.4] title=FMGS A320-214 SL Lufthansa New Livery StarAliance ui_variation=Lufthansa New Livery Star sim=CLEANcfm56_5B4 model=cfmshark panel= sound= texture=nlh_D-AIUA checklists= description=Airbus 320-214 CFM Sharklet atc_id=A320NLH atc_airline=Lufthansa atc_flight_number=DLH0034 atc_parking_codes=DLH atc_parking_types=GATE, RAMP ui_manufacturer=Airbus ui_type=A320-214SL visual_damage=1 atc_heavy=0 [fltsim.5] title=FMGS A320-214 SL EurowingsTeam ui_variation=EurowingsTEAM sim=CLEANcfm56_5B4 model=cfmshark panel= sound= texture=ewi_D-AIZS checklists= description=Airbus 320-214 CFM Sharklet atc_id=A320EWG atc_airline=Eurowings atc_flight_number= atc_parking_codes=DLH, EWG atc_parking_types=GATE, RAMP ui_manufacturer=Airbus ui_type=A320-214SL visual_damage=1 atc_heavy=0 [fltsim.6] title=FMGS A320-214 SL Eurowings AVIS ui_variation=EurowingsAVIS sim=CLEANcfm56_5B4 model=cfmshark panel= sound= texture=ewi_D-AEWS checklists= description=Airbus 320-214 CFM Sharklet atc_id=A320EWG atc_airline=Eurowings atc_flight_number= atc_parking_codes=DLH, EWG atc_parking_types=GATE, RAMP ui_manufacturer=Airbus ui_type=A320-214SL visual_damage=1 atc_heavy=0 //---------------------------------------------------------------------------------- //---------------------------------------------------------------------------------- [General] performance= atc_type=Airbus atc_model=A320 Category=airplane
  14. Hi Gerald, i have added that entry to the simobjects.cfg with the correct path, but it´s still that MCE can´t retrieve the aircraftdata. Though it makes no difference.
  15. Yves, that´s not GSX is supposed to work. It shows always the Stairs, the towtruck and the baggage claims additionally to the parking system no matter if it´s Safedock or Marshaller. And in case you understand German better as you are from Luxembourg. So funktioniert GSX aber nunmal, es werden immer die Dinge wie Treppen, Puschback-Truck und Gepäckwagen angezeigt, egal welches Parkingsystem benutzt wird.
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