December 30, 20205 yr Author Commercial Member 21 hours ago, Paul_Yorks said: I've been pleasantly surprised by the mouse in VR. Not quite as good as a controller in terms of interaction with buttons etc, but rather better in utility - since my mouse is sitting by my stick anyway, so it's easy to move from one to the other. It would be good if someone could post a video of how they use Controllers (it's mentioned above that people fasten them to their hands - is it hanging off by a loop or what?) - since maybe I'm missing something obvious. Here's how the straps are built. I've 3D printed my DIY ones in the same manner as commercially available ones. Because why not? I also integrated a magnetic holds to the bottom that snap to a stock rig that I also 3D printed, so I have a solid gun frame for 3D shooters and could easily swap clips etc. I don't have a photo while I'm flying but here are them snapped to the gun stock. The idea is if I let go - controllers stay on my hand, I don't need to actually hold them. 21 hours ago, Gildahl said: To use a mouse in that environment just runs contrary to the whole point of why I moved to VR in the first place--i.e. to have a home cockpit. Well said. Exactly what I think about that. To each his own, but once I've tasted true VR cockpit, I can't go back... Edited December 30, 20205 yr by Roman Design CYYJ Victoria International Airport [BC Canada] CYOW Ottawa International Airport [Ontario Canada] CYOO Oshawa Executive Airport [Ontario Canada] CYKZ Toronto Buttonville Municipal Airport [Ontario Canada] Helicopters Vancouver Island Heliports and Seaplane Bases [BC Canada] CNC3 Brampton-Caledon Airport [Ontario Canada] Available now at FlightSimulation.RomanDesign.ca +4 Free Scenery Packs My Hard Sci-Fi novels and audiobooks: RomanLando.com
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