January 10, 20215 yr Just bein curious... As the title says i asked myself how the live weather system in MSFS determines the top of a cloud layer. If there are two or more layers it seems quite easy but what if theres only one? Is it randomly generated or is there a way to gather info about that? My observation is that very often the tops are around 30.000ft when there is an overcast or nearly overcast layer. Even when there are more than one it seems that quite often they top at 30.000. So if anyone has a clue on how that system might work i'd be interested. Best regards Intel i9-13900K | Gigabyte Z790 Aorus Master | RTX4090 | 2x16GB Corsair Vengeance DDR5-6000 | Be quiet! Pure Loop 2 FX AiO | Win 11
January 10, 20215 yr Being based on the Meteoblue weather model feeds, they have specific products for that, both based on weather models that have different variables and levels of output and also on synthetic and real satellite images and even radar echoes. Using Tephigram-based model data is available and can be used for that determination. Edited January 10, 20215 yr by jcomm Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
January 10, 20215 yr I think Meteoblue weather model tells sim where clouds tops and lows start and end. Some weather applications tells where clouds tops and lows are via meteograms. For example check windy app. Edited January 10, 20215 yr by spitzer45 C. Uygar Aircraft Maint. Engineer. at LTFJ
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