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Rocky Mountain Racing

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Rocky Mountain Racing
For Wednesday, May 5, 2021

Outrageous! Unbelievable! Ridiculous! Fun! Everyone has their own opinions about the Got Gravel Vertigo. Watch Bob Patey shoehorn a PT6A into an ultralight JMB VL3 and you have tremendous power that simply overwhelms the little airframe. Not so good for delicate flying. Great for raw racing.

Today we fly from Aspen Colorado (KASE) and enjoy a few hours meandering around the nearby mountains to enjoy the view...all at about 380kts. The idea is to capture some of the thrills of early cross-country racing. A Mille Miglia of the air. We start at, and return to, Aspen to complete the southern circuit. Then pause for maintenance. And then take on the northern circuit. Each loop includes a couple of full stops and plenty more touch-and-goes that serve as racing pylons. The flying is all below mountain top level and with an emphasis on speed. If we have enough pilots, we'll set up two teams. The winners will be the pilots who have the most fun.


RMR_Blade.jpg?dl=1

Southern Circuit.
Aspen [KASE] to Buckhorn Ranch [0CO2] – Gunnison Crested Bute [KGUC] – Black Canyon of the Gunnison (BC1-BC5)Crawford [99V]Telluride [KTEX]Castle Lakes [CD32] – Mineral Co [C24] – Del Norte [KRCV] – Saguache (04V) – Salida Alexander [KANK] – Central Colorado [KAEJ] – Aspen [KASE]. Bold entries are full-stop-and-gather airports. Castle Lakes [CD32] is a low pass because the airstrip is underwater. The remaining airports are touch-and-go events. The waypoints for the Black Canyon of the Gunnison loosely mark the canyon route. Here, pilots should fly as low as they like, but keep below the surface of the canyon throughout (or, if not, get back down).

Northern Circuit.
Aspen [KASE] – Lake Co [KLSV] – Boulder [KBDU] – Elk Park Ranch [34CD]Granby-Grand Co [KGNB] – Mc Elroy [20V] – Eagle County [KEGE] – Glenwood Canyon of the Colorado (GC1-GC4) – Rifle Garland [KRIL] – Meeker [KEEO]Flying Dog Ranch [41CO] – Glenwood Springs [KGWS] – Aspen [KASE]. Bold entries are full-stop-and-gather airports. Elk Park Ranch [34CD] and Flying Dog Ranch [41CO] are low-pass due to terrain. The remaining airports are touch-and-go events. The waypoints for Glenwood Canyon of the Colorado loosely mark the canyon route. Here, pilots should fly as low as they like, but keep below the surface of the canyon throughout (or, if not, get back down). The eastern part of Glenwood Canyon could be interesting.

If we have plenty of pilots, we shall form two teams: Team One and Team Alpha. Team One will fly the circuits in Counter-Clockwise fashion. Team Alpha will fly the circuits in Clockwise fashion. Or vice-versa. A coin flip will determine the assignment.

Some Racing Rules. These shall not be enforced.
- Fly below 14,000 feet unless safety requires a temporary excursion.
- Fly low over terrain and through valleys whenever it seems appropriate. Flying at high altitude to avoid terrain will cause teammates to follow you around in a yellow chicken suit.
- If you are unable to do a touch-and-go, then do a low-pass. If you miss the waypoint entirely, continue on the circuit but feel bad about it.
- At full-stop airports, teams will wait for all their members to arrive. Unless they feel especially mean-spirited.
- If you crash or MFS takes you out, then restart the simulator wherever it seems reasonable to allow you to fully catch up with your teammates.
- At the Aspen [KASE] maintenance midpoint, in between the loops, pilots should restart the simulator and load in the appropriate second flight plan for the second circuit. (Depending on the coin-flip assignment, Clockwise or Counter-Clockwise.) They might consider rebooting the computer. All pilots will commence the second loop taking off together when everyone is ready.
- If you are faster than the wind, can climb effortlessly to master imposing peaks, can roll instantly to twist through canyons, and can descend and stop on a dime... you will give credit to the wizardry of Bob Patey, JMB, Got Gravel, and our friends at Asobo and Microsoft. If you crash and burn, you will take full responsibility.

Documentation
The flightplans can be found here.

Aircraft

Required for MFS
. This event is designed for the delightful Got Gravel Vertigo. Get the latest version
here. And you almost surely want the Working Title Garmin G3X. The latest version is here.
I'll pick the handsome #53 "Blade" livery.

Required for MFS: Additional Paints. Please install the following paints so that we have a wider set to suit our pilots' unfathomable taste. Ryan Butterworth's excellent
Matte Blue and Matte Red, Dibraze's steely Red Bull Airpower, and AIRPAC1's Sun-Glasses-Required Three-Pack. (These are required installations so that everyone has the livery for all other pilots. Necessary for MFS multiplayer at the moment. See your email for a quick install.)

You may fly other MFS aircraft, but it won't be the same!

Optional for FSX-P3D. A late-model warbird such as a Hornet, Fury, Bearcat or Mustang will do nicely.

Additional Scenery
None

Time and Weather
For takeoff on Wednesday, set the simulator at 3:00pm local.
Set the simulator weather to "High Level Clouds". We shall fly racing weather.

Multiplayer Particulars
Date and time: Wednesday, May 5, 2021. 1800 UTC
Where: AVSIM RTWR Teamspeak - Casual Flights Channel
Teamspeak Server Address: ts.teamavsim.com
Cross-Platform Multiplayer: JoinFS. Latest version is
here. (FSX, FSX-SE, and P3D and MSFS2020)
Microsoft Flight Simulator Multiplayer: North America East server.

If you want to help others enjoy the multiplayer experience, don't forget to enter your aircraft details on the multiplayer spreadsheet (use the
Wednesday sheet here). Your courtesy will save others a lot of time and effort. Thanks!

  • Like 1

--Mike MacKuen
MikeM_AVSIM.png?dl=1

 

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Danger in the Black Canyon of the Gunnison

An Asobo scenery anomaly poses a danger to those running the Black Canyon of the Gunnison. Just east of waypoint [BC2] you will pass what is in real life the Morrow Point Dam, a 468-foot-tall double-arch concrete dam on the Gunnison River. An impressive sight. Missing in MFS.

When flying east-to-west (on the counter-clockwise route) the water level will irregularly sink down just before you approach the dam location. You'll wonder why, and now you know. No danger.

However, when flying west-to-east (on the clockwise route), you will be twisting and turning through the canyon walls just above the water level when, suddenly, you will see what appears to be a high "bridge" mirage ahead. Climb immediately to get above the next water level. This is where the real Morrow Point Dam would be visible and indicate the need to climb. Without the visual clue, you might fly "under" the next level and thus crash. Danger. (For safety's sake, you might start your immediate climb at about the waypoint [BC2].)


--Mike MacKuen
MikeM_AVSIM.png?dl=1

 

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NOTAM on Rocky Mountain Racing Flightplans

The GPS and tracking the flightplans

The G3X GPS and Asobo don't like a complete circuit – as we have in the race course. (On takeoff, it can think that the starting airport/finishing airport is the next waypoint. KASE-KASE in our case. And thus never start keeping track.)

I produced a kludgy fix. For each flight plan, I designated a nearby airport CO03 at the final destination (rather than KASE). In each case, I inserted a user waypoint, labeled [FF] for False Finish, that is near our true final destination KASE. So when on your final leg, go toward the [FF] waypoint and land at KASE. Ignore CO03 which is there merely to please the GPS tracker.

If you downloaded the flightplan before now (Monday 1800 UTC), please download again. The kludge-fixed flightplans are labeled something like:
W_RMR_North Counter-Clockwise_MFS_FIXED.pln so you know what is happening.

Why four different flightplans?

Sorry for any confusion about "South" and "North" and "Clockwise" and "Counter-clockwise" flightplans.

- We shall have two teams: a Clockwise team and a Counter-clockwise team. If we have a small enough group, we shall all fly on the Counter-clockwise team.
- Everyone chosen for the Counter-clockwise team flies the South & North Counter-clockwise flightplans. Similarly, the Clockwise team flies the Clockwise flightplans.
- Everyone will depart KASE to fly the South loop first using the appropriate South flightplan. Then, on arriving back at KASE, everyone will pause to reboot/restart the simulator and load the North flightplan. And fly the North loop.

Hope this helps.


--Mike MacKuen
MikeM_AVSIM.png?dl=1

 

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Vertigo Update
Norm points out that on Tuesday, May 4th, GotGravel published a Vertigo v1.0.2 update here. The Changelog indicates two new liveries and a tweaked dynamics model that produces better behavior on the ground and in the air. A quick test confirms that these efforts work well. However, GotGravel warns that the prop wash from the 850hp-driven blades will have their effect so some caution remains indicated. He recommends "take-off with 25-30% torque" for smoothness. [BTW. You can also play with your prop pitch to improve taxi-speed management.]

Performance and Memory
We might be thoughtful about performance and memory. We are flying multiplayer very low and very fast over a lot of different scenery. You might turn off photogrammetry for this event. (On my system, this matters a lot in the Denver/Boulder area.)

Taking It Easy

I'd like to be sure that we take this event as a spot of fun rather than a serious racing event. Please turn off crashes and damage in the simulator and fly with High Level Clouds. You should fly as low as you like to please the crowds and television audience and yourself. But you should also take a breather on the straight bits, perhaps on autopilot, so we don't make work of the circuits. The two canyon runs are a challenge but not a requirement. Not everyone will have time to practice these tricky blind turns. Of course, the canyons are calling "Why not give us a try?" (As the old guys say, "If you don't crash, you aren't pushing hard enough." ... 😉)

  • Like 1

--Mike MacKuen
MikeM_AVSIM.png?dl=1

 

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Not sure if it might matter but it may also make a difference to MP in MSFS if we were all running the same version.  v1.0.2 definitely seems to be smoother and not as much twitchy action!! etc.  lol
 
3-2-1.. Start your Engines!!   (And get warmed up!!. Hope to see you in 3 hrs and a bit for "Mike's" circuits:  by the wise clock or by the dangerous anti-wise "counter clock".
Good luck in this event! 
 
Norm
 

 

Edited by nbrich1

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Multiplayer Patch Notam

 

  • Upvote 1

| Windows 11 | ASUS ROG MAXIMUS Z790 HERO | i9-13900K | RTX 4090 | 64GB CORSAIR VENGEANCE DDR5 | 2TB Samsung 990 PRO M.2 | 2x 2TB Samsung 990 PRO M.2 | CORSAIR AX1600i ATX Titanium | LG C2 42 Inch 4K OLED | 

26aLetj.png

 

 

 

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Got it!! - Ok sim fiting up with 1.15.10.0..Here we go!

Thanks for the Heads up Jeff.

Edited by nbrich1

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