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Clouds killing FPS

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  • Author

I use 4xMSAA, the clouds still impact my FPS. For example flying out of ORD looking away from the clouds (which was towards the city too!) gave me around 45fps while turning around to look at the overcast layer gave me about 30. in V4 or V5.1 REX clouds never impacted my fps this much.

8 minutes ago, quacks said:

I use 4xMSAA, the clouds still impact my FPS. For example flying out of ORD looking away from the clouds (which was towards the city too!) gave me around 45fps while turning around to look at the overcast layer gave me about 30. in V4 or V5.1 REX clouds never impacted my fps this much.

What is the texture size?

  • Author
7 hours ago, Doug47 said:

What is the texture size?

2048 texture qual in p3d and 1024 in REX

  • Author

Also to add on, at the airports where it's happening, CPU core 0 is at maximum usage to 95% usage with or without clouds, but when clouds are introduced stutters are happening frequently and the framerate as mentioned before drops dramatically. 

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