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Rift (or Quest) with P3D 5.3 DEVICE_HUNG on exit

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Hello, 

I recently set up a new rig (11900k, Gigabyte RTX 3080, 32MG DRAM)  and installed Prepar3d 5.3 and my Oculus Rift VR.   Every time I disable (exit) VR (from within P3D menu) it crashes with DXGI_DEVICE_HUNG.  Every single time.  I'm not overclocked, no Enh Atmos, No HDR.  Still crashes.  

I also tried it with the Quest 2 headset via Link cable (which works fine otherwise), same result.  Crash when exiting VR.  I am monitoring the state of the GPU (a not cheap RTX 3080 card) with task manager performance tab, and I see a huge spike in GPU usage when the exit VR command is given.  

this is always with a PMDG bird of some type, so far either 737NGXu or a 777.  thats really all I fly in P3D.  Any suggestions ?  I'm lowering settings but this feels ridiculous with this much compute power.  

Edited by joby33y
spelling

rgds, JB

9800x3d, ASUS TUF x870, 64GB G.Skill DDR5, MSI Ventus 4080, HP Reverb G2 VR, FlyVirtual.net, Private Pilot SEL rating, subLogic FlightSim 1983 & every release since

 

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