April 1, 20224 yr I have extracted orthophotos of the area that I want, but I do not know what I am supposed to do in order to build the BGL files for P3D. Can someone please help? Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
April 1, 20224 yr Author After watching a tutorial on YouTube, I think that I may have done the first Batch Build for XPlane by mistake. Standby for updates..... Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
April 3, 20224 yr Author As a first attempt, the end result is not bad. However, there seems to be a visible "strip joint" in the scenery, which I think is where the tiles for 7 degrees west and 8 degrees west meet. Is there a way to get rid of this? I also need a higher resolution terrain mesh, so I will see if I can find anything. https://www.mediafire.com/view/xwmz09sbah2aiea/Faroe_Islands_1.jpg/file Edited April 3, 20224 yr by Christopher Low Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
April 3, 20224 yr Author I seem to have fixed it. I needed to copy any BGL files with the same designations from the western tile folder to the eastern tile folder. Four tiles cover the Faroe Islands, so I copied files with matching names from the Southwest to the Southeast folder, and the same with the Northwest and Northeast folders. A quick check has revealed that the "joint strip" has gone. To be honest, this has worked a lot better than I was expecting. I thought that there would be problems with inconsistent texture colouration across the entire archipelago, but I do not see anything obvious. Nevertheless, it would still be nice to have higher resolution terrain mesh..... Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
April 4, 20224 yr Chris, sounds like you sorted it. As you noted, you get a missing strip at the one degree borders. I made the Faroe Islands a couple of years back with this tool. From memory, I combined all the files in one folder, then renamed the files that had duplicate names. If you delete the apparent duplicates, you get the strip of missing photo scenery. Faroe Islands had a few clouds when I built - I ended up editing the ortho files and rebuilding it, ended up looking good. Oz Sim Rig: MSI RTX3090 Suprim, an old, partly-melted Intel 9900K @ 5GHz+, Honeycomb Alpha, Thrustmaster TPR Rudder, Warthog HOTAS, Reverb G2, Prosim 737 cockpit. Currently flying: MSFS: PMDG 737-700, Fenix A320, Leonardo MD-82, MIlviz C310, Flysimware C414AW, DC Concorde, Carenado C337. Prepar3d v5: PMDG 737/747/777. "There are three simple rules for making a smooth landing. Unfortunately, no one knows what they are."
April 4, 20224 yr Author Do you know where I can get higher resolution terrain mesh for these islands, Rob? Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
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