June 7, 20223 yr Hello, I’m desperately trying to make this work. Every time I enable link I just get the 3 dots on a black screen. MSFS allows me to enter VR mode but I see nothing. Any help mostly appreciated.
June 8, 20223 yr 5 hours ago, mikethe6th said: Hello, I’m desperately trying to make this work. Every time I enable link I just get the 3 dots on a black screen. MSFS allows me to enter VR mode but I see nothing. Any help mostly appreciated Have you got open XR installed from the microsoft store? you have to do that and it sets the quest as the vr headset. Also ensure you have the oculus app installed There is a post in this forum where I helped another user. It’s a few pages back called something like. “ total vr noob needs help “ I listed my settings and the order I run it all , although have changed a few now eg in openxr changed 130% to 100% what is your order of set up? Have you installed the link cable in the oculus app on your pc ?Doyou deny data in the headset, then say yes to enable link cable? Then you should get a white matrix style view in the headset which changes when you then go into vr mode I am sure I had your issue so it will be solvable see if any of this helps I’m away from pc a the moment but will check back later cheers Edited June 8, 20223 yr by Bozdog 3080rtx on a i7 12700k with 32 Gig ddr5. 2gig Ssd Quest 2 Windows 11
June 8, 20223 yr Did you get it working? After installing open xr from windows store this is what worked for me I Have only had mine a few months so not an expert NB On windows 11. if you have a USB C to USB C, it plugs into a USB C port on your PC not into the graphics card. If You don't have a USB C on your PC you need a USC - C to USB 3 cable, a USB 2 might work not sure I use C to C You need to install the Oculus app, and also recommend the Oculus Tray Tool.(google it) In the tray tool in Game settings I use Mirror FOV 0.70 x 0.70 I believe it gives a fps boost, I use Default SS 1.3 ASW & GPU scaling both off, all other options disabled or none In the Quest Link TAB encode resolution 3648 , bitrate 300 and Enable Sharpening I have Open XR installed, rendering set to 100%, Motion Reprojection Disabled In oculus App have graphics set as 4480 x 2256 (1.3 x) I run 80 hz in the oculus app (used to run 90, trying 80). I do have 3 monitors attached I find if I turnoff the one msfs is shown on it does seem to start stuttering so leave this on You should find in "C:\Program Files\Oculus\Support\oculus-diagnostics\OculusDebugTool.exe" Create a shortcut for this on your desktop. Now my procedure of running it all My specs are a 3080 on a i7 12700k with 32 Gig ddr5. The order Set it all up is turn on quest 2, connect link cable launch the oculus try tool launch oculus app connect via link cable Then launch debug tool Toggle window visibility within the tray tool service\toggle console visibility ( do Not Minimise window that runs a load of data in a window scrolls away leave it maximised) this restarts oculus app. Reconnect to pc in the app via the link cable (don’t allow data) Launch msfs- I do this via the Xbox app set up flight in 2d Fly now once loaded switch to vr After about 2 months of frustration and messing with settings I am finally at a quality / smoothness to enjoy it . Sometimes it goes a little stuttery looking out the sides, sometimes resetting the Quest sorts this As I say I am no techy i don't know what these setting all mean but I am getting acceptable performance, the instruments in front of me are readable small ones i need to lean forward occasionally and outside although not perfect looks great, not flown in 2d or with my Track Ir since getting the Quest, Flying the F18 in thunder clouds is awesome ! Hope this helps 3080rtx on a i7 12700k with 32 Gig ddr5. 2gig Ssd Quest 2 Windows 11
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