July 21, 20223 yr I have discovered three airports which, when any one of them is added to the flight plan between the departure and arrival points, will cause the following malfunctions in Glass Cockpit Instruments: 1. Airspeed, Altitude, Heading and Bank indicators are frozen. (i.e they show no change of data) 2. The map doesn't move in the "moving map" displays. In addition, for any aircraft flying this flight plan, the "VFR MAP" invoked via the "Tools" menu will have no moving map and no zoom capability. The offending airports I've found (there are probably others) are: KPMD (Palmdale California) KRMG (Rome Georgia) KBOI (Boise Idaho) I am running MSFS Ver 1.26.5.0 (SU9 & WU10) on a Windows 10 machine. I have nothing in my Community folder. All my flights use default planes and MSFS created flight plans. A simple test can be run as follows: Plane: Cessna Grand Caravan Flight plan: Departure - KSLC (Salt LakeCity, Utah) Arrival - KSEA (Seattle - Tacoma, Washington) Add in between - KBOI (Boise, Idaho) Type - VFR or IFR (Either type will exhibit the odd behavior) Fly the route and notice the non functional glass instruments and VFR MAP. I was wondering if anyone else has experienced the same oddity? Steve
July 22, 20223 yr 6 hours ago, spc4529 said: I have discovered three airports which, when any one of them is added to the flight plan between the departure and arrival points, will cause the following malfunctions in Glass Cockpit Instruments: 1. Airspeed, Altitude, Heading and Bank indicators are frozen. (i.e they show no change of data) 2. The map doesn't move in the "moving map" displays. In addition, for any aircraft flying this flight plan, the "VFR MAP" invoked via the "Tools" menu will have no moving map and no zoom capability. The offending airports I've found (there are probably others) are: KPMD (Palmdale California) KRMG (Rome Georgia) KBOI (Boise Idaho) I am running MSFS Ver 1.26.5.0 (SU9 & WU10) on a Windows 10 machine. I have nothing in my Community folder. All my flights use default planes and MSFS created flight plans. A simple test can be run as follows: Plane: Cessna Grand Caravan Flight plan: Departure - KSLC (Salt LakeCity, Utah) Arrival - KSEA (Seattle - Tacoma, Washington) Add in between - KBOI (Boise, Idaho) Type - VFR or IFR (Either type will exhibit the odd behavior) Fly the route and notice the non functional glass instruments and VFR MAP. I was wondering if anyone else has experienced the same oddity? Yes, I have noticed this a few times using the glass cockpit in the Longitude. I'm fairly certain that this problem -- believe it or not -- has to do with the length and font size of the waypoint as visible on the cockpit display. Most of the waypoints are short abbreviations. When you add in a waypoint that has a long name attached to it, things can go awry. I've noticed that, whenever my instruments freeze up exactly as you've mentioned, I can get them restarted by deleting the long-winded waypoint name that's currently showing on the FMS. Processor: Intel i9-13900KF 5.8GHz 24-Core, Graphics Processor: Nvidia RTX 4090 24GB GDDR6, System Memory: 64GB High Performance DDR5 SDRAM 5600MHz, Operating System: Windows 11 Home Edition, Motherboard: Gigabyte Z790 Aorus Elite AX, LGA 1700, CPU Cooling: Corsair H100i Elite 240mm Liquid Cooling, RGB and LCD Display, Chassis Fans: Corsair Low Decibel, Addressable RGB Fans, Power Supply: Corsair HX1000i Fully Modular Ultra-Low-Noise Platinum ATX 1000 Watt, Primary Storage: 2TB Samsung Gen 4 NVMe SSD, Secondary Storage: 1TB Samsung Gen 4 NVMe SSD, VR Headset: Meta Quest 2, Primary Display: SONY 4K Bravia 75-inch, 2nd Display: SONY 4K Bravia 43-inch, 3rd Display: Vizio 28-inch, 1920x1080. Controller: Xbox Controller attached to PC via USB.
July 23, 20223 yr Author 23 hours ago, David Mills said: Yes, I have noticed this a few times using the glass cockpit in the Longitude. I'm fairly certain that this problem -- believe it or not -- has to do with the length and font size of the waypoint as visible on the cockpit display. Most of the waypoints are short abbreviations. When you add in a waypoint that has a long name attached to it, things can go awry. I've noticed that, whenever my instruments freeze up exactly as you've mentioned, I can get them restarted by deleting the long-winded waypoint name that's currently showing on the FMS. Thanks for the reply. It's good to know that I'm not the only one who has seen this. Your observation is very interesting. With respect to Glenn's suggestion to "bug report" it, I'll consider it. I'm in the process of updating my XBOX Live account(s) and will probably wait until after that completes. Steve
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