October 10, 20223 yr Hi all! It's been a few months using Pilot2Atc and overall, I am more than pleased. It does a very good job and once you get to know it, it is pretty simple to use. One thing I miss is a better handling of the taxi in usually leading me to a parking spot or gate already occupied (it is not a killer problem as Pilot2Atc is not really picky if a park somewhere else). I have read thet Pilot2Atc cannot currently give ATC to AI aircrafts, but it can certanly see them as they appear on the map (red and blue). Also Pilot2Atc can see gates and parking spots and locate them in the airport (and we can manually update them using the editor or makerunways) I am not a developer, but I was thinking maybe there is a way to relate AI aircrafts positions in the ground and parking spots, so Pilot2Atc can determine what spots are empty before giving taxi in instructions (i.e. there's a blue plane at coordinates XY and parking spot Z is at coordinates XY or very close, thus parking spot Z is occupied // there is no AI plane at or around coordinates XY, parking spot Z is at XY thus parking spot Z is emprty) Would it be possible or am I missing somthing? Thanks! BR
October 10, 20223 yr Commercial Member Try the latest Beta. The 2.6.3.2 version has the ability to check for gates in use before assigning them. Dave Edited October 10, 20223 yr by Dave-Pilot2ATC
October 10, 20223 yr Author Thanks Dave! I will give it a try again. It seemed to work at PANC but not in PHNL and I thought it was just luck. I guess I should do some TxMnt before the flight to ensure coordination between MSFS and Pilot2Atc. Thanks again!
October 10, 20223 yr Commercial Member The location of the Gates is key since if they are off, P2A might not see the plane close enough to it to consider the gate occupied. Dave
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