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old traffic bgl problem

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is the issue of ai traffic not correctly showing up in fsx when using fs2004 ai fltplans fixed in the sp1?

I don't believe it's an issue that needed to be fixed, just a change in format. There may be some converters out there that convert fs9 bgl's to fsx format but hopefully someone will chime in with that information.Ian.

No - MS did not cut out new features and capabilities of FSX to make AI traffic files backwards compatible to the FS2004 traffic files created by Traffic Tools with SP1.A couple people are getting close to releasing products which can take FS2002/FS2004 Traffic Tools input files and produce an FSX compliant traffic .BGL file.I would expect World of AI to be the first to make that move for their FSX 'adaptable' packages.

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Hello,I use the product http://www.fsdeveloper.com/forum/showthread.php?t=4746and it works very well .All my WOAI , PAI, are now "compatible".Hope it helps

Emile EBBR Z590 Aorus Elite, i9-11900K 3.5Ghz Nvidia RTX 5070, 32 GB Mem, SSD 3 Tera , 3 monitors Win11 Pro X64 LM P3D V6.1 Little Nav Map Hifisim Nvidia 591.44

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