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RFields5421

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About RFields5421

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  1. Same airport - SB2F is FS2004 designator for that airport.Earlier Avsim landed at SCAT which is a new airport in FSX, not in FS2004.The more years we continue, the more we will see these type things.
  2. I ran FS for over an hour at the default SEQU. All landings were set for Rwy 35. The AIA B737 from the Aerogal and Icaro World of AI packages landed just fine. Of the GA type aircraft, a couple of King Air and Lear 45 landed well, and some single engine Cessna's from the HTAI pack. A couple King Air went around and did not complete a new approach. A VIP Peru D328-100 turboprop (JBAI Model & FD) from the WoA V.I.P. package hit the runway too hard and did not successfully land. A UPS AIA B752 flew into a mountain about 35 miles southeast of the airport - which put it into the ground mode - so it taxied the rest of the distance to the runway. All in all, I'd call it a fair performance for a mountain valley airport.
  3. The default FSX SEQU airport has 8 Gate Small, 4 Ramp GA Large, 1 Gate Medium and 1 Gate Heavy parking spots. That should give you some AI traffic. However landing might always be an issue. It basically relates to elevation, of the airport and the surrounding terrain. The ILS Rwy 35 approach has an approach altitude of 12,000 feet at the CF35 waypoint - 8 miles from the runway. AI aircraft should be able to make the descent easily in that distance. However, the approach has a Missed Approach altitude of 14,001 feet at that waypoint. The problem is that the coarse grid system which FS uses to decide the MSA (Minimum Safe Altitude) will keep most AI traffic above 15,000 feet and maybe as high as 17,000 feet until the plane is turned over to the approach system. Only then may the aircraft descend below the MSA. I would expect AI aircraft to be more likely to land on Rwy 35 than those given Rwy 17 for landing - due to the lack of any instrument approaches for Rwy 17. That can often be too close to the runway for a plane to make a successful descent to runway altitude. This occurs in many airports around the FS world located in mountain areas and there is not much we can do about it. At some airports, AI aircraft will be successful only on a second or third approach to landing, at some airports, they will never land. There will be plenty of AI for takeoff at the airport, just no successful landings.
  4. Found this on a local funeral home web site. David and I had talked on the phone several times but our schedules never worked out for us to get together.
  5. Hi everyone,It is 1630 UTC and the 2010 Around-The-World Race is now officially underway. As per the provisions of the Special Rules, you may begin to flights from Manston - EGMH - for your journey around the world and back to Manston.Please remember to have the rest your Duenna to the proper event selected - RTW 2010You also need to use Baton-Carrier and Wingman check box if flying in that role.Congratulations to all the teams for the bonuses earned in the Kick-Off Event. We hope it was interesting and challenging to coordinate the flights.Best of luck to all the teams and pilots in this year's race!GoMatt SmithIan DaleMike MacKuenReggie FieldsRob IbeyMake your first post as a reply to this thread and have fun !!!
  6. Hi everyone,It is 1400 UTC and the 2010 Around-The-World Race Kick-off Event "Operation Dynamo" is now officially underway. As per the provisions of the Special Rules, you may begin to fly from Rochester - EGTO, pick up your transport partner at Lydd - EGMD for the run to Dunkirk and to ferry troops back to Manston - EGMDPlease remember to have the proper event selected in Duenna for RTW 2010 Operation DynamoThe Executive Committee will post Official Baton Thread #1 on your forum at 1630 UTC to notify teams they may begin the RTW portion of the race.Best of luck to all the teams and pilots in this year's race!GoMatt SmithIan DaleMike MacKuenReggie FieldsRob Ibey
  7. Duenna and the race tracker site are setup for two events.----------------------------------------Open Duenna and click on the Settings button and Pick your team and Pick the Kickoff Event:RTW 2010 Operation DynamoFor the opening event. Make sure Duenna is set to send data to the server and it is NOT set to Keep flight-tracking private.During the Kickoff Event - NO ONE flies with Baton-carrier or wingman checked.Both the JPG and the .TXT file are required to be attached to your flight completion post for the Kickoff event this year.-----------------------------------------For the actual race which starts from EGMH - click on the Settings button and Pick your team and Pick the race event:RTW 2010 RaceFor the opening event. Make sure Duenna is set to send data to the server and it is NOT set to Keep flight-tracking private.Remind folks to not check the Baton-carrier or wingman unless they are actually flying in that role. Participating pilots in Team Flights do not check that box, only the Baton- carrier and Wingman.
  8. A heads up from our practice runs.Watch your weather and your pressure settings during the Kick-off event.FS has a weather zone boundary which you will fly across at least twice as you cross the channel. This almost always results is major changes in weather and the pressure setting.Be careful if you are flying low and using an autopilot.Reggie Fieldsfor Matt, Mike, Ian and Rob
  9. John Mueller has updated Duenna to Rev 131 to add some additional features for this year's race.http://johannesmueller.com/fs/web/duenna/Reggie Fields, RTW CommitteeFor Matt, Mike, Ian and Rob
  10. If you have not looked at the program - I recommend you download and examine Plan-G by Tim Arnot - http://www.taosoft.co.ukIt offers some very interesting options - works much like FS-Nav which is no longer available for new users - works with both FS2004 and FSX.Plan-G also can be run and flight plans created/ tweaked without starting up Flight Sim.
  11. It was not the FlightSim.com MP folks who got grumpy..........EditHad to remove my comments, have to make sure I dont' upsed the thought police
  12. You can use any aircraft as AI. How well it flies may be an issue. You must also consider the impact upon frame rates. AI aircraft are purposely designed to be less detailed. Frame rates are greatly impacted by the number of polygons used.A very detailed user aircraft can hit your machine at 10 nm from the aircraft on final with as much negative impact as 100 or more AI aircraft.You need to create a flightplan for the aircraft. For a static one like you describe wanting - we usually do a weekly plan to have the plane fly out to a nearby airport once a week in the middle of the night. Assign the aircraft a very unique parking code and it will be parked in the one specific spot always.Most folks use TTools format for such flight plans. Something likeAC#3,PT-OHD,11%,Week,IFR,0/02:50,@0/03:20,100,R,0,SBGR,0/04:05,@0/04:35,110,R,0,SBSPThis will put the plane on the ramp at SBSP for all the week except for that hour and 45 min early Sunday morning.All you need to do is adjust the times for the middle of the night, and the airports. A turnaround airport 30-50 nm from your main airport will do nicely.You of course need an aircraft.txt file and an airports.txt file to match your FP.If you have other FSX standard or converted AI traffic, you need to convert / compile this traffic file with a FSX compliant product like AI Flight Planner by Don Grovestine.Frankly, Don's program produces such good quality traffic files, I no longer use TTools for FS2004. Don's compliance with FS2004 and FSX SDK standards avoids many of the errors which Traffic Tools creates.I keep one set of source files and one traffic .BGL file for all my static aircraft world wide. I do have a very few User aircraft as AI in places where there is not extensive real world based AI.
  13. I would suggest you go to the Aerosoft forums first.They designed an airport and left it incomplete by not providing a modified airport aircraft parking file.It has nothing to do with the WoA, or any other AI, aircraft - and everything to do with an incomplete scenery package.This has been addressed many times previously, and from my understanding Aerosoft has a patch/ fix for their scenery available.
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