March 26, 20233 yr Oliver, After successfully mapping a BVar to LVar and activating a BVar profile for the ATSimulations P149, when the cockpit fuse is moved with the mousehand, the new LVar is changing value. However, changing the LVar is not changing the Bvar or, in this case, closing the fuse. Below are screenshots of what is configured. Is there something in the generated RPN that could be the problem? Is this a use case for adding the AAO content to the model xml file? Thanks for any ideas you might have. Edited March 26, 20233 yr by hs118 My MSFS 2020 repaints: Flightsim.to - Profile of HStreet Working on MSFS 2024 versions.
March 26, 20233 yr Commercial Member AAO 3.0 bug list - AxisAndOhs Support - The AVSIM Community Item 1. For the record - Mappings are no longer required. When you are using the AAO InGame panel, BVars can be used directly in RPN scripts, without having to add additional LVars. Edited March 26, 20233 yr by Lorby_SI LORBY-SI
March 26, 20233 yr Commercial Member Also, make sure to assign that mapping profile to your aircraft (Extras->Map BVar profiles to aircraft) LORBY-SI
March 26, 20233 yr Author 2 hours ago, Lorby_SI said: AAO 3.0 bug list - AxisAndOhs Support - The AVSIM Community Item 1. For the record - Mappings are no longer required. When you are using the AAO InGame panel, BVars can be used directly in RPN scripts, without having to add additional LVars. This is great news. Will upgrade when Justflight approves the package. Thanks Edited March 26, 20233 yr by hs118 My MSFS 2020 repaints: Flightsim.to - Profile of HStreet Working on MSFS 2024 versions.
March 26, 20233 yr Commercial Member 5 minutes ago, hs118 said: This is great news. Will upgrade when Justflight approves the package. Thanks That is nothing new, it is already working in the previous version too. Check the manual, the chapter about the InGame panel. As for your problem, since you aren't using v3 yet, my first post is irrelevant. You probably just forgot to assign the mapping profile to your aircarft (?) Edited March 26, 20233 yr by Lorby_SI LORBY-SI
March 26, 20233 yr Author 53 minutes ago, Lorby_SI said: That is nothing new, it is already working in the previous version too. Check the manual, the chapter about the InGame panel. As for your problem, since you aren't using v3 yet, my first post is irrelevant. You probably just forgot to assign the mapping profile to your aircarft (?) Yes, mapping profile was/is assigned to the aircraft. Will try the ingame panel. My MSFS 2020 repaints: Flightsim.to - Profile of HStreet Working on MSFS 2024 versions.
March 26, 20233 yr Author 2 hours ago, Lorby_SI said: That is nothing new, it is already working in the previous version too. My bad, I was on version 2.71, thus no Ingame panel. Here is what I've done: Upgraded to 2.81 from JustFlight, Turned off the "hook", Removed BVar mapping profile from aircraft, Deleted BVar mapping profile altogether, Restarted sim. Below screenshot shows what I am seeing. Using debug tool, the fuse in question can be set (and animated) on or off with the "INSTRUMENT_PG_fuse_gear_Set" command. However, none of the 3 custom Bvars I added (in highlight) are changing any of the debug variables or the animation. Any suggestions as to next steps? My MSFS 2020 repaints: Flightsim.to - Profile of HStreet Working on MSFS 2024 versions.
March 27, 20233 yr Commercial Member 14 hours ago, hs118 said: Any suggestions as to next steps? I assume that you have read the chapter about the InGame panel in the AAO manual and how to set up and use it for BVars? What is the status of the panel? Is it active and working in the sim? Also, always test BVars etc. in the RPN script editor first. Way more convenient. Are you certain that the Piaggio requires BVars? I thought all that was controlled by LVars. Edited March 27, 20233 yr by Lorby_SI LORBY-SI
March 27, 20233 yr Commercial Member OK, I've tested it, the BVars work fine - when used in a script, that you then assign to your button. It is currently not possible to assign BVars directly to a button (=you can do it, but it doesn't work. You have to use scripts instead). Edited March 27, 20233 yr by Lorby_SI LORBY-SI
March 27, 20233 yr Author 27 minutes ago, Lorby_SI said: OK, I've tested it, the BVars work fine - when used in a script, that you then assign to your button. It is currently not possible to assign BVars directly to a button (=you can do it, but it doesn't work. You have to use scripts instead). 🙂 Just logged in after a long troubleshooting session this morning. And, yes!, got them to work using the Ingame panel/WebAPI. Thanks for wading through this one with me, my first encounter with BVars. PS: Here is the script that toggles the gear fuse "1·(L:PG_fuse_gear_var,·Number)·-·(>B:INSTRUMENT_PG_fuse_gear_Set)" Edited March 27, 20233 yr by hs118 My MSFS 2020 repaints: Flightsim.to - Profile of HStreet Working on MSFS 2024 versions.
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