September 17, 20232 yr There is one livery in the Mahn C-47 program that I wanted to change the prop tips from no color to yellow. One of the other liveries has the prop with yellow tips so I copied that prop.dds file over to the one with the no color prop tips and did not make any difference. The color of the original prop remained the same. I even deleted the original one and then copied the one with the yellow tips to the livery with the plain (no color) prop tips. I thought that once I made the swap that P3DV5.4 would read the changes - it didn't so what is the solution to this? This is the prop I want to use for the next image below: This is the prop I want to delete and use the prop above ^
September 18, 20232 yr Author Thanks Ted for the suggestion. This confirms what I just discovered just before you sent this. I think the Propdisk.dds just adds the spinning motion to those blades you pointed out. Now the texture.cfg for the 2nd C47 with blank prop tips points to a texture folder that has a propdisk.dds that look like this and one of the config.txt files falls back to a texture that has this propdisj.dds Does the propdisk.dds have to match the albedo.dds props you pointed out or does it matter? I know just changing the propdisk.dds only does not change the outcome (ignored by P3D). I have the PBR version of the C47 and there are many liveries that have their config.text pointing to a texture that has different color propdisk.dds variations - Appreciated your bump back Ted. Are you still with P3D or on the dark side with MSFS? Haven't seen you in like a long time as SOH. Butch .
September 18, 20232 yr Not familiar with the PBR version since I left flight sim (P3Dv3). Probably contact Manfred at SOH. Spinning prop texture should match up to the static props. I will probably get back into simming when MS2024 shows up.
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