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B38058

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Everything posted by B38058

  1. Roger that on the 25 files. No runway light reflection light issues in P3DV4.5 - Just V5.4
  2. I would appreciate any help you can offer. I sent you a private message. Thanks. BTW Dynamic is enabled in P3DV5.4
  3. Thing of it is some aircraft in P3DV5.4 will illuminate the runway i.e C-130 AND the PC6. Others do not. Now the aircraft that do not will illuminate the runway in fact in P3DV4.5 there is an option to illuminate the runway, something the is missing from the P3D5 series sim. I wonder only a few aircraft do illuminate the runway in V5 and the others don't? In P3DV4.5 I have no issues with this.
  4. I did an uninstall client (P3DV5.4) kept the activation and just reinstalled it back. No change on light issue. I was hoping it would of.
  5. I don't want to toss the baby out with the bathwater, so is there a conservative option to rebuild the effect folder other then starting over from scratch and reinstall the whole shebang of P3D V5.4?
  6. Yes DL is enabled - Trouble is that none of the stock or 3 party addon aircraft illuminate the runway. I lamps are visible but not lighting the runway.
  7. That didn't fix my issue. Still no landing light runway splash. I also have P3D V4.5 and I don't have this issue. Light in V4.5 work just fine. I can see the bulbs lit in V5.4 but not the illumination of the runway.
  8. I got this from SOH the RYAN Navion B If you are a registered member here
  9. I'm using Nivdia GeForce 3060 card.
  10. I guess. If that is what I am supposed to do.
  11. I would like to know how to revert from P3DV5.4 to P3DV5.3. Would I have to reinstall any addons or aircraft from reverting. Are there any P3D files that need to be saved before reverting i.e and settings configuration or other configuration files?
  12. I'd like to address the issue I have with P3D V5.4 with regards to the lack of illumination or reflection from aircraft landing lights on the runway. I heard that perhaps this is a bug that LM did not fix in V5.4 - I think that this was not an issue with V5.3 and earlier. Does anyone know of a fix for this for V5.4? If you use P3DV5.3 do you also have this issue? Thanks This is with P3DV5.4 This is same aircraft in P3D V4.5 As you can see in image from P3DV4.5 the landing light casts a visible beam on the runway and the image from P3DV5.4 does not. In fact, all my P3D V5.4 aircraft does not cast a visible landing light beam on the runway.
  13. From what I have research on google, Whisplacer is for FSX. Now why would they say that? Look here
  14. I contacted the author of KCPK and he told me that he does not plan on any revision on his sceneries. I mentioned to him that the using google earth, I noticed that the parking lot on the other side of the main terminal is missing along with three flag poles. The author said it would be okay for me to add them and the parking lot detail but I have no experience with Sketchup.
  15. I looked for it at your site and did not see it.
  16. The panel file didn't have much of a clue there was a gun installation readme (this addon was originally meant for FSX) but works fine in P3DV5.4 so I copied the file: "GFA GG BROWNINGS.fx" into the EFFECTS FOLDER. copied the file: "GFA GG BROWNINGS.wav" into the SOUND FOLDER. and that seemed to do the trick. The "I" key was mapped to shoot the guns with flash effects.
  17. I installed the FSAddon GFA Gloster Gladiator in the addon folder of P3D V5.4 and everything works fine except for no gun sounds. Here is the xml file I built for it: <?xml version="1.0" encoding="utf-8"?> <SimBase.Document Type="AddOnXml" version="4,0" id="add-on"> <AddOn.Name>GFA Gloster Gladiator</AddOn.Name> <AddOn.Description>Gloster Gladiator</AddOn.Description> <AddOn.Component> <Category>EFFECTS</Category> <Path>Effects</Path> </AddOn.Component> <AddOn.Component> <Category>SimObjects</Category> <Path>SimObjects\Airplanes</Path> </AddOn.Component> </SimBase.Document> As you can see the guns are firing but no sound. If I installed it in the regular simobjects folder and the sound in the sound folder and the effects in the effects folder the gun sound will work.
  18. I started to incorporate the changes to the Orbx global pack starting with the 36U scenery (Heber City Municipal Airport) mod by blaunarwal which was not listed in Orbx airports as 36U but as KHCR instead. Thought I might make mention of this as I tried to send a notice to Mr Blaunarwal of this and not received acknowledgment. He has a listing of these orbx global pack mods on his site. https://sites.google.com/view/dans-p3d-mods/orbx-global-airports
  19. I am using 5.4 and it did help resolve the issue with parked aircraft floating a few feet above ground with FSDT KMEM.
  20. What is the difference between 5.3HF2 and 5.4? Is it appreciable? Never mind, I found some discussion here in another thread.
  21. In addition to your mod, is the ini exclude bgl file required? It looks like it has something to do with blocking bleed objects from V4 to V5 of P3D. click here Thanks
  22. A person here named Dan blaunarwal has made a nice mod for the LatinVFR KRDU Raleigh airport for P3D V5.4. I have both P3D V4.5 and 5.4 and used his mod for the P3D V5 version. My question is if the mod is needed and can be used for P3DV4? Thanks.
  23. A friend made a freeware scenery of the Naples Fl (KAPF) airport for P3D V4.5 - When I fly it I notice that some of the runway markers and red border lines flicker. If I slide the tessellation factor to the left it seems to tone down the flickers a little. The person that made the scenery said he doesn't have this issue. I don't have this issue when I fly same scenery in P3D V5.4 Click here
  24. I provided a link in my OP as to where to obtain it. BTW: I agree with others in this tread that it is NOT needed in P3D V5.4 - that detail1.bmp file is same size and original one and grass looks the same with out it. So that is perhaps why it was not created for P3D V5 series.

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