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Nandengo12

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  1. Have to agree with the other comments, I don't really see a significant difference, at least not that would be discerned in moving aircraft. Maybe in developer mode I would notice it more, but that's about it. Given the lack of substantial improvement, I would prefer to keep my GPU temp down instead.
  2. EMB-110 is nice and all but EMB-120 would be much preferred...
  3. I have never had this happen...clearing the default LPMA data is good, are you sure there is nothing else LPMA-related in your community folder? Good to check again
  4. As myself and others said upthread that usually applies to the type of bespoke scenery that shows up in specific places highlighted in the marketing materials and such. That's a little different than walking around an entire city. But again, that is where Asobo has some culpability for sending a mixed message about what the sim really provides.
  5. I think they would need to resolve it cross-referencing the top-down imagery. It is usually pretty obvious on 2D satellite view as to where building walls and vegetation are. But as others have said, that would eat up more bandwidth, in addition to the quality of output.
  6. I am sure this has been mentioned previously, but in whatever tech Asobo implemented to render the TIN, they should have had it focus only on resolving buildings. Trees and bridges invariably end up screwy and that contributes to making PG look hit or miss most, I think. This is why there are hundreds of mods on flightsim.to for PG tree removals.
  7. Agree with this too, it really depends on where. But in the places where it does look quite good, you will still get bizarre trees and what not. That said if people are trying to drive on roads and such and still complaining about how it looks, I don't really know what to say.
  8. Yes and no. I had a look at this promo...they are definitely highlighting low level scenery but not the middle of cities. There were specifically crafted areas highlighted like targets for medical rescues, oil rigs, a mountain station, and so on. There were city views of LA and somewhere in the Mediterranean, but the LA one was too high for any melt and the Mediterranean one wasn't clear and climbing in altitude. https://www.youtube.com/watch?v=p3xp-SnZDoY I haven't seen the city update ones though, so you could be right there... Also you have to assume the Asobo test crew has it running in an environment that is not the typical user's PC setup.
  9. That's why I turn the (blank) PG off at that level
  10. There isn't really any way to avoid it. They are meant to be seen from several thousand feet of altitude, not 500 feet.
  11. Love these twins too. My favorites are the BS Duke, the Blackbird C310, and the FSW C414. You're right about the C414 sounds, they are ultra high fidelity, great immersion with the headphones on. I also really like their approach to the tablet functions. C310 making a stop at KSTS yesterday 310stop.png (1837×892)
  12. Not that simple I'm afraid. I have numerous custom files in the area, including shoreline mods. My fix will be specific to my comm folder setup...
  13. Man those double-sided signs are looking great. Asobo should commission your work to replace default sign objects for class D and C airports in the USA!
  14. I heard a developer is working on KSMX, so that's going off my list. But one airport missing from your list there will be on mine, KIZA. More progress with PRB today 1e3ac44dcad6386b0050ff0c01319d90da606ca9.jpeg (1813×877) bf6c7d037f956f194d0dc1a3d760060e23edcf86.jpeg (1757×831) c9243ab73a06813e561efc9c85a4cb19eb151aef.jpeg (1836×871) 2d60f8f7a44d43501edd241be1804e724139a822.jpeg (1773×839) 3198f27d4f2fdeb30b0548da6eac1597a354bbae.jpeg (1762×886)
  15. I wasn't aware I had the duplicate Midway as I have not been down low enough in that spot to notice. But it turns out it was there. Will probably just fix it with a simple exclude file...

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