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Horizon banding ugliness in P3Dv6


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Posted (edited)
On 5/20/2024 at 12:23 PM, rbs1000 said:

Its just an AI model, sorry to disappoint.

Oh hahaha, I had my hopes high. It's the only plane I haven't been able to carry on from FS9. No problem, thanks for your reply!

Edited by Luis Hernandez

Best regards,
Luis Hernández 20px-Flag_of_Colombia.svg.png20px-Flag_of_Argentina.svg.png

Main rig: self built, AMD Ryzen 7 5700X3D (with SMT off and CO -50 mV), 2x16 GB DDR4-3200 RAM, Nvidia RTX3060 Ti 8GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), ID-Cooling SE-224-XTS air cooler, Viewsonic VX2458-MHD 1920x1080@120 Hz (G-sync compatible, but disabled), Windows 11 (at last!). Running P3D v5.4 (with v4.5 scenery objects as an additional library, just in case), FSX-SE, MSFS2020 and even FS9. On the fence for MSFS2024.

Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there for airliner ops. FSX-SE also installed, just in case. Lossless Scaling in al my rigs. What a godsend...

VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/travel.

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