May 26, 20242 yr Just took a flight from MUCL to MKJS and there's no ground aircraft or aircraft at the gates. so I just seen a airliner land but then disappear. Edited May 26, 20242 yr by jhnWik
May 26, 20242 yr https://forums.flightsimulator.com/t/wu16-mkjs-parking-too-small-for-players-and-ai/628137 Intel Core i9 13900K, NVidia RTX 4090 FE, Corsair Vengeance DDR5 64GB@6000MHz, Samsung 990 Pro 2TB NVMe M2, Asus OLED PG42 UQ
May 27, 20242 yr 2 hours ago, jhnWik said: Just took a flight from MUCL to MKJS and there's no ground aircraft or aircraft at the gates. so I just seen a airliner land but then disappear. This has been the most annoying thing for me regarding the Caribbean world updates at the moment. They updated the airports for the Caribbean and completely borked the gate sizes rendering both those airports you mentioned pretty much worthless. I was hoping Asobo or someone would provide a fix but its looking like im going to have to download or buy a complete replacement of MKJS to get the gate sizes back to what they need to be. Edited May 27, 20242 yr by Maxis AMD Ryzen 9800X3D/ Asus ROG Strix B650E F Gaming WiFi / Asrock Taichi 9070XT / 32GB G.Skill Trident Z5 Neo DDR5 6000 / 2x ADATA XPG 8200 Pro NVME / Arctic Liquid Freezer II 280 / Seasonic Vertex 1000w PSU / Lian Li LanCool II Mesh Performance / Asus VG34VQL3A / Topping E70 Velvet DAC & L70 Amp /Sennheiser HD660s2 Thrustmaster Boeing Yoke + TCA Sidestick + TFRP Rudders
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