January 4, 20251 yr I notice that a lot of the ground textures have a brown overlay. In some places, I guess this could be realistic. In other places - I'm not so sure. There's a thread about this on the official forum: https://forums.flightsimulator.com/t/seasons-broken-countries-looks-way-to-brown-and-desatured-needs-fix/672943. Examples: 1) Turkey, somewhere west of Istanbul 2) This is between Tabriz and Tehran. But I've got tons of screenshots from around Europe and North America showing the same issue. In most places the ground looks either brown or snow covered. Btw - both screenshots with MSFS Map Enhancement active - Apple Maps Pro textures. The winter overlay by Asobo is applied, or so it seems. The result is pretty much the same with default Bing Maps textures. Discussion: Are the winter texture overlays too brown? Should it be more nuanced? (e.g. only brown overlay above a certain altitude). Edited January 4, 20251 yr by Cpt_Piett 7950X3D | RTX 4090 | 64GB DDR5
January 4, 20251 yr They are most definately too brown. Most meadows are evergreen. Only forrests should appear brown in winter. But I guess it's hard to program that as a convincing overly.
January 5, 20251 yr Author 18 hours ago, Farlis said: They are most definately too brown. Most meadows are evergreen. Only forrests should appear brown in winter. But I guess it's hard to program that as a convincing overly. True. I'd rather have a brownish overlay in winter than summer textures all year round. 7950X3D | RTX 4090 | 64GB DDR5
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