March 24, 20251 yr In FS 2024 LPPT default airport has a big "squared" bump near the threshold of 02. What settings under GRAPHICS could make it less impactant? Is there a way to make the "mesh" less "discrete"? Edited March 24, 20251 yr by jcomm Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
March 24, 20251 yr It could be worth a shot changing displacement mapping. 7950X3D | RTX 4090 | 64GB DDR5
March 24, 20251 yr Author Will try that @Cpt_Piett 👍 Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
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