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Dynamic water levels in MSFS?

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Similar to my sunglasses thread, this is another one that I wonder if it exists and if not has anyone heard any plans?

This should be achievable with today's data and the benefits are multi-fold.  First of all the obvious that landing on water or even on the "banks" in the bush is dramatically different at low tide vs high tide with debris/rocks sometimes completely covered or exposed.  So it adds a more realistic element for the low and slow flyers but there is a secondary benefit of matching water data to Bing descriptors.  So in other words just because something is called a lake in a bing descriptor does not mean it should be full of water... 

It's one of those things that has never been modelled before in FS however something I truly believe is deliverable with the combination of Bing and AI...  I simple verification that the image contains water is enough for AI to determine if a lakebed is actually dry...  

Just thinking out loud and I certainly don't have the ability or knowledge to train an AI model to accomplish this but I am fairly confident Asobo and MS do...   It is top of mind as I overfly Australia on my way to Kuala Lumpar for MotoGP and what are clearly dried out lakebeds (perhaps seasonally) are full of water. 

Has anyone heard anything about anything similar?  If not maybe a feature request is in order...  

I mean ideally I would be able to wear my sunglasses to look at the water in a lake 😉 😎

Edited by psolk
water (spelling)

Have a Wonderful Day

-Paul Solk

Boeing777_Banner_BetaTeam.jpg

I think asobo did talk about trying to impliment during msfs2024 development.  Maybe it turned out to be more difficult than they thought or they are saving it to sell us in msfs2028.

Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)

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