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FSX - Photoreal blend mask help needed.

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Hi guys, trying to make a basic photoreal scenery of KGAO in Louisiana. see scenery shots for references, not sure what i am doing wrong at this point.

BMP and TIFF all in 24bit, used SBX to generate the original photo scenery. Paint.net was used to create the different mask layers. I did 3 basic mask, Day, Night and blend. the original blend mask only had the black mask. then I tried it lastly with a white outlining the area I want to keep. still ain't work still seeing black showing up on my photo scenery. so yeah. Happens for Photo scenery of SYCJ, and and the entire island of Trinidad when I tried to do the mask. one test with the black transition into white showed up with the black areas and another test nothing showed up.

Appreciate any help Thanks.


https://ibb.co/1f0n5pwj

https://ibb.co/HpfC0sLq

[Source]

Type = MultiSource

NumberOfSources = 3

[Source1]

Type = BMP

Layer = Imagery

SourceDir = "."

SourceFile = "KGAO_P.BMP"

Variation = Day

Channel_BlendMask = 6.0

NullValue =

SamplingMethod = Gaussian

ulyMap = 29.4569375618568

ulxMap = -90.2808380126953

xDim = 2.68220901489258E-06

yDim = 2.33587384816164E-06

[Source2]

Type = BMP

Layer = Imagery

SourceDir = "."

SourceFile = "KGAO_P_LM.BMP"

Variation = Night

Channel_BlendMask = 6.0

NullValue =

SamplingMethod = Gaussian

ulyMap = 29.4569375618568

ulxMap = -90.2808380126953

xDim = 2.68220901489258E-06

yDim = 2.33587384816164E-06

[Source3]

Type = TIFF

Layer = None

SourceDir = "."

SourceFile = "KGAO_P_B.TIFF"

SamplingMethod = Gaussian

ulyMap = 29.4569375618568

ulxMap = -90.2808380126953

xDim = 2.68220901489258E-06

yDim = 2.33587384816164E-06

[Destination]

DestDir = "."

DestBaseFileName = "KGAO_P_v4.2.inf"

DestFileType = BGL

LOD = Auto

UseSourceDimensions = 1

CompressionQuality = 85




Try changing the following value to "3.0" .. it's a reference to the source containing your main blend mask, it's currently referencing "6.0" which doesn't exist as you only have 3 sources right?

Channel_BlendMask = 6.0

Dean Stringer

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