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Fritz Bayerlein

XSimulate Design Group hiring a panel renderer/texture artist!

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Unfortunately our long-time panel renderer and texture artist, Kyle Shurb, has had to leave the team due to real world constraints.XSimuatel is actively searching for a replacement. We are looking for those who are skilled at making high resolution textures from real-world photos, and who has much experience creating renders through 3D Studio. Previous FS experience is highly preferred!This is a paid position and you would be brought onto the staff full time. If you feel you have what it takes to do this job, email me directly at jochenheiden@san.rr.com and if you can put together a resume or CV of your skills that will be best for me to see if you're who we're looking for.Thank you.

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What... no resume for your company?? Tsk, tsk.... bad form to request that which you've failed to provide in return. :)

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Unfortunately I get an error when I try to edit my post so allow me to continue it here.XSimulate's website is as follows:www.xsimulate.net and the forums are located at www.xsimulate.net/forumsXSimulate consists of the following members:Mike Maarse: SoundsFraser Turner: C++ programming and XML animationShane Olguin: Flight dynamicsBen Alfoldi: Master modellerBen Jones: Textures/liveriesWe also have a host of outstanding beta testers who are all either flight engineers, mechanics, or pilots on the DC-10. The DC-10-30 we're doing is in late Alpha stage but we're hampered by a lack of capable soul to finish our panel.If anyone is interested and meets the requirements as stated in the first post, please email me. Thank you.

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