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n4gix

1 external model plus 1 internal model = same inefficiency as the old system?

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I've got an aircraft that will have about 6 variations on the external model, and two variations on the VC model. So I say to myself "Isn't it great that in FSX we have separate models for the exterior and VC - I don't need 6 redundant copies of the VC; I just need the two." But in looking at the docs and some existing aircraft, it looks as though I'll have to have a folder for each of the six variations, each one with a repeat copy of the VC."Well, at least texturing will be more efficient", I'm thinking. The VC textures can all go in a generic "Texture" folder, and don't need to be repeated. Except that the military variations have orange seats in the cockpit, and the civillian ones have more design-friendly blue seats. So any texture that has seats in it will have to be copied into every texture folder that requires that seat color.So, doing the math, I calculate that the approximate time it will take someone to download the project is...Forever! Am I missing a trick here, or is the process really this inefficient?-Mick

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Er, that's not quite correct...As long as your textures are DDS/DXT format, use the texture.cfg file to provide "fallback" paths to the actual folders where the common textures are located.

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For model...You can place mdl and cfg files in different folders and use path with model filename in model.cfg file.For example, place all mdl files (VC_1.mdl, VC_2.mdl, exterior_1.mdl, etc.) into '..aircraftnamemodels', and cfg files into '..aircraftnamemodel.1model.cfg', '..aircraftnamemodel.2model.cfg', etc.In first model.cfg:normal=../models/exterior_1interior=../models/VC_1(same for other model.cfg's)L.

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It works! I never would have figured that out without you guys...makes my brain hurt just thinking about it. Thanks!

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>It works! I never would have figured that out without you>guys...makes my brain hurt just thinking about it. Thanks!Ya think! Even after nearly five years at this I manage to learn at least one "new thing" each day... ;)

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