September 15, 200223 yr ...copy and paste textures in GMAX while working on an object? If I apply a texture to one side of a building how do I apply the same (with the same dimensions via UVW Unwrap) to another side?ThanksShez Shez Ansari Windows 11; CPU: Intel Core i7-8700K; GPU: EVGA GEFORCE GTX 1080Ti 11GB; MB: Gigabyte Z370 AORUS Gaming 5; RAM: 16GB; HD: Samsung 960 Pro 512GB SSD, Samsung 850 Pro 256GB SSD; Display: ASUS 4K 28", Asus UHD 26"
September 15, 200223 yr try selecting both faces before edit, then you should be able to pull both sets of points at the same time.
September 15, 200223 yr ...interesting thought...yes must try it.ThanksShez Shez Ansari Windows 11; CPU: Intel Core i7-8700K; GPU: EVGA GEFORCE GTX 1080Ti 11GB; MB: Gigabyte Z370 AORUS Gaming 5; RAM: 16GB; HD: Samsung 960 Pro 512GB SSD, Samsung 850 Pro 256GB SSD; Display: ASUS 4K 28", Asus UHD 26"
September 16, 200223 yr Author Commercial Member I also think that is the only way. Although I have found that depending on which mapping settings you use, the results can be different (sometimes they don't get the same mapping).ArnoMember Netherlands 2000 Scenery Team[a href=http://home.wanadoo.nl/arno.gerretsen]http://home.wanadoo.nl/arno.gerretsen/banner.jpg[/a] Arno If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done. FSDeveloper.com | Former Microsoft FS MVP | Blog
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