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arno

BGLC error

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Hi,I am trying to compile a library bgl from gmax.I use: FSRegen v0.31, latest version of makemdl and BGLC ver 8.0 (from bgl compiler sdk). Everything goes well, .asm files are created, I succesfully create the library source file but when I check the "compile to bgl" button I allways get the BGLC dos window warning: "Relocations found in xxx.$$$ Output may be invalid". (it is!)I had studied every tip and tutorial available, I double checked everything, I tried with or without middleman/mdlcommander, tried with a simple cube object in two different pc's with winXP and win2000, no help! Any ideas?Korber

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Just ignore it. I see that warning all the time, but never saw a negative effect of it on my scenery.

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Guest Firestriker

I got the same thing with a simple cube, cylinder and a sphere. Tried to make a library and api's to call them. Everything worked except the sphere. Both compiling from FSregen and manually gave the same "Relocation found...." results.

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Thanks all for your answers.I had allready tried to ignore or compile manually but the resulting bgl (a cfs2 weapon object) appears invalid, I get the "can't find model xxxx in the library" message in cfs2. Is it something special I must do to create cfs2 weapons? All documents I had found about this subject do not mention anything more than the normal gmax-fsregen routine.Regards,Korber

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Can't help you here, as I have no CFS2.

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