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BrzI

How to get rid of the default MS around-the-airport texture...

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I am doing a new version of a stock MS FS2004 airport. My version has a smaller clear-cut area around the perimeter. As a result there is an area between my exclude area and the general landscape textures. By looking at it, it seems like a semi-transparent overlay over the general landscape textures.Does anybody know how I can get rid of this semi-transparent stock texture ?Thanks

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I assume you mean the default grass texture? You can remove this by making a VTP exclude. You can do this for example with DefArea.


Arno

If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done.

FSDeveloper.com | Former Microsoft FS MVP | Blog

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Thanks..What does VTP mean exactly ? And I presume DefArea is another application ? I am using FSSC latest version.Thanks

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VTP is Vector Terrain Polygon. These are the mesh polygons that are used for the default grass. DefArea is indeed a small tool that can make such excludes.


Arno

If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done.

FSDeveloper.com | Former Microsoft FS MVP | Blog

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Thanks a bunch. Worked like a charm. And so easy too..

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As I mentioned earlier it worked real great for FS2004.I tried using the 1.1 version for FS2002. Would anybody know what level I should select ? Tried polys and buildings and it did not work.Thanks

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