February 17, 200422 yr HiTrying to read (and learn) something about the difficult art of creating/designing scenery. On Microsoft.com i found "FS2004BGLCompSDK" but I'm not able - on the Microsoft.com - to find the "Terrain SDK", to which the "FS2004BGLCompSDK" document word-file is refering. I wonder if I'm supposed to use the one for FS2002 instead?Kind RegardsLars - DK
February 17, 200422 yr Author Commercial Member At the moment the Fs2004 Terrain SDK is not yet released, it will probably come soon. So you can best use the Fs2002 SDK for the moment. Arno If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done. FSDeveloper.com | Former Microsoft FS MVP | Blog
February 17, 200422 yr Thank's Arno! Can you recommend a sort of tutorial/document which explains the "in's and out's" of the different scenery-files in FS2004. What I need as a total novice on this object is an overview of these files:- how they are organised?- the data they contain?- difference between texture and scenery folders?- where are the mesh-data?- where are the landclass/texture data?- where are the navaid-data?In the same way as I fly over the Agaian Sea to learn something about the greek islands I would like to "fly over the theoretical landscape" of scenery management in FS2004. That's of course in order to sometime learn how to work with these subjects myself.Best RegardsLars - DK
February 19, 200422 yr Author Commercial Member Hi Lars,I don't have a real overview of all those things. If you search the forum you will find answers to some of the questions. Arno If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done. FSDeveloper.com | Former Microsoft FS MVP | Blog
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