May 9, 200422 yr Hi all.Just a notice.Microsoft has removed the FS9 MakeMDL SDK from the SDK website. That would seem to indicate a new version is in the works:http://www.microsoft.com/games/flightsimul...wnloads_sdk.aspDick
May 10, 200422 yr The MAKEMDL.EXE was older than the version in the FS2004 GMAX_SDK.EXE. Hopefully, you are correct that an updated SDK is in the works.W. Sieffert Bill Sieffert
May 17, 200422 yr Hi Dick:Interesting...I try to do my level best in maintaining the integrity of the various link backs on our site, including the ones to Microsoft
May 17, 200422 yr Commercial Member Hi Tom,"I try to do my level best in maintaining the integrity of the various link backs on our site ..."Now there's an understatement ;-)Since the opportunity is here I'd like to thank you VERY much for providing and maintaining this awesome resource for all of us "desparately" seeking tool and tutorials. Your site is definitely one of the most often used bookmark on my system (right after the homepage of Pamela Anderson - no, wait, I meant the Vatican's homepage) and I send the link regularly to people that ask scenery or design-related questions.Cheers, Holger
May 19, 200422 yr Well, the proof is in the pudding. Download the file, if you have already installed the previous file, review and note the dates/sizes of the files, uninstall the MakeMDL SDK.Install the new download, and review and note the dates/sizes of the files. The makemdl.exe is now consistent with the size of the makemdl.exe in the FS2004_GMAX_SDK.exe but is dated 5/10/04. I don't know if this MakeMdl.exe is an updated version or the same as the FS2004_GMAX_SDK.exe version.The product versions are the same!W. Sieffert Bill Sieffert
May 19, 200422 yr Another M$ secret!?!?! Would it have hurt to include a little note explaining any (if there are any) differences/imporvements made to makemdl.exe? You know, a revision history. If anyone finds any useful information, please be sure and post it in the forums.Lou
May 20, 200422 yr Author Hi Lou.Unfortunately, the folks that prepare the SDKs did this exact same thing the last time... different versions of BGLC were floating around... some of them didn't work right. All had the same version number.Let's hope the newly released version is alright.Dick
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