May 26, 200422 yr I created a simple building using FSDS2, exporting as API macro and mounting on airport with FS ARchitect. When producing BGL from Arhitect I get error - unknown command in scasm file... 'bglversion' or something like that...pointing to a specific line in the scasm code.If I produce BGL directly from FSDS2 it works fine. What do I miss? I want it as a macro.Per
May 26, 200422 yr Commercial Member I think Architect does not use SCASM, but FreeSC. FreeSC has not been updated yet to work with the floating point commands, so you would need to use SCASM to compile here. Arno If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done. FSDeveloper.com | Former Microsoft FS MVP | Blog
May 27, 200422 yr Per,You can use scasm with FS Architect, that is what I do. Just set it as your bgl compiler under Options. Just find the latest version for best results.Jim
May 27, 200422 yr I tried that and now my macros work allright. But my small excludes here and there suddenly doesn
June 2, 200422 yr Hi Per,If making excludes from within ARCHITECT you need to use FreeSc.If using api:s generated by FSDS 2 you need latest scasm compiler.If using api:s generated with FSDS 1.6 you can use either FreeSc or scasm.So a FSDS2 generated macro can not coexist in a single Architect file with an Architect defined exclude area.Hope it helps,Bjorn
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