saabpilot

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  1. saabpilot

    How to install UT2 into P3D 2.5

    Hi Richard ! GREAT explanation and I have had success with installing UT2 into P3D3 now. :smile: :smile: :smile: Many thanks. Best, Bjorn
  2. saabpilot

    Voice initialization

    Just have it up and running in P3D2 2.5. BUT - mostly it will refuse to init and give a "FATAL ERROR!". The above happens in 8-9 out of 10 starts and restarts of VoxATC. WIN7-64 bits and Speech Recognition works flawless. Once it has "Inited" OK it works for that FS session. Very annoying. Any suggestions ?? Best, Bjorn
  3. saabpilot

    My P3D v2.3 Crashes

    Just a little added info: I got CTD every time after scenery loaded until I figured out that I had "fiddled" with the FSUIPC weather options ! After reinstall of FSUIPC and deleting the ticks in its weather options (Wind and Clouds) P3D worked OK. I have ASN, all ORBX (FTX) addons as well as 100 GB of addon airport scenery + FSGS2010 and Pilots Ultimate. Those does not caus P3D CTD:s. ( ASN is reinstalled with a new beta for P3D v.2.3 and works OK. ) Best, Bjorn
  4. saabpilot

    Gothenburg Landvetter for FSX

    Hi again, Here are some teasers from the coming ESGG scenery, please observe that those are from an early beta.
  5. saabpilot

    Gothenburg Landvetter for FSX

    Hello, This looks OK :mellow: However we are in the process of releasing ESGG Landvetter during the autumn as payware. All new additions that has landed in ESGG since our outdated FS9 scenery will be included as well as a multitude of buildings. All buildings are fully rebuilt up to todays standards and have new supersharp textures. The photoground surrounding ESGGt is an approved for resale, new version and it is not "borrowed" from Google. :unsure: The apron ground as well as the taxiways will have full ground polygones with stand signs, stopsigns, wig-wags, all taxiway and apron signs from latest official AD2, center lights, turnoff lights etc. This scenery is for FSX and P3D 2.2 and 2.3 only. Release date not yet descided on as the scenery now is approximately 95% ready. It will likely be released via SimMarket, but not under our old Swedflight name. Best, Bjorn Harlin SWEDFLIGHT DESIGN A little teaser image will be uploaded when I find out how
  6. saabpilot

    01SEP07: So What Happens Next? (Repost)

    Hi,The decision to make the future planes (especially the B737NG) FS9 compatible is a wise one.I have a superfast new computer, but frame rates and performance are still substandard in FSX.I use a single computer to run my home flightdeck with a lot of added FS hardware/software.I have both FS9 and FSX installed, but for any "serious flying" I prefer FS9 and sees FSX as a compliment for VFR flights only.True, the FSX "ground" and weather capabilities are a bit better, but this does in no way compensate for the lack of add-on scenery and the bad frame rate.With regard to scenery - the add-on airport scenery building standards we are used to from FS9 cannot be archieved yet in FSX and probably will not as there are essential features lacking in the FSX scenery compilers like ground layering.This for example prevents us from using ground layers like "stand information" on the aprons, smooth taxilines, own textures, overlayed textures like concrete stands over asphalt etc.All above features are essential for an old pilot like myself who likes to fly in and recreate a real-life airport environment.So - I will stick to FS9 with hopefully soon PMDG737 Ver 2 at least until FS11 can offer me a better sim.Best from SwedenBjorn HarlinSwedflight Design GroupScenery www.swedflight.comOur B737NG simulators at: http://web.telia.com/~u60405310/
  7. Have not tried the mentioned push program myself, but I believe i is using the FS "slew" mode. If so you have to stop the push with a key combination. Otherwise you will remain forever in "slew" mode which cannot be interrupted by brakes or thrust. Those only work in "normal" mode.Best,BjornBjorn Harlin
  8. saabpilot

    question to PMDG team and call for 737 builders

    Mee too :-)Currently building TWO B737NG simulators and it would be a pleasure to run PMDG on those instead of the pricey but good Project Magenta.http://web.telia.com/~u60405310/Bjorn HarlinSweden :-jumpy
  9. saabpilot

    Can I do this in FS2004?

    My favourite is EZ Landclass by Russel Dirks.Search for - ezlc301.zip - in AVSIM File Library.A very easy to use tool which connects direct with FS9/FSX so you can place the tiles exactly where you like.Requires MS Excel (in the MS Office packs).Best and good luck with your LC changes.Bjorn
  10. There is nothing that can match a Matrox Triplehead2Go setup.The analogue one we are already running in our sims with PMDG737NG on a standard P4 3.2 processor without problems (NVIDIA 7900 graphics). ( http://web.telia.com/~u60405310/ )The new DIGITAL one will similary run on the same specs system.However, if you intend to upgrade to FSX + VISTA (=DX10), you will need a NVIDIA 8800 series graphics card.FS9 and PMDG will not be able to "fill" the graphics card in a 8800 based system since the processor is/will be the bottleneck.Markus tip above for a quad processor is a good advice when it comes to FSX with the SP1 installed. (Multicore support)FS9 has no multicore support at all.The benefit with the NEW digital version is that you will be able to take away the effect of the four middle screen frames.E.g. with the analogue one the overall picture is "stretched" at the "frames" so it will become slightly "jaggied" when banking the aircraft - with the new digital one it will be "seamless" so the "frames" will cover some of your view but with no jaggiedness.Release date in EU expected to be beginning/mid August this year.Best,Bjorn
  11. saabpilot

    Designate Closed Taxiway?

    Never seen any X:es on the ground on closed taxiways.Usually they are marked with a traffic stopbar and red lights.Bjorn
  12. saabpilot

    Water runway help

    Hi Blake,You might have to use a XML Exclude to get rid of all default objects.I suggest you make an exclude file with the help of Paavo Pihelgas execbuiderV2.zip which you can find in the AVSIM library.Best,Bjorn
  13. Hi,I cannot get the control sufaces to show in Lower EICAS even if this option is ticked. Anyone has clues?Also the keyboard command SHIFT+4 for MCP Press CMD R "disappear" when reloading next time ??Best andHappy New YearBjorn
  14. saabpilot

    Take-off visibility/crosswind

    JAR OPS Rules within EU:Daytime - No runway facilities = 500 meter RVRNight/Day - Edge lights or Centerline markings = 300 MetersNight/Day - Edgelights and CLL lights = 250 MetersNight/Day - Same but with RVR for whole takeoff area = 200 MetersThis was for CAT D/E AircraftCAT A/B/C can takeoff in 50 meters lower RVR except for a runway with no facilities where 500 Meter is the lowest permissable and only t/o permissable in daytime.So the lowest permissable for CAT A/B/C is 150 Meters when CLL lights and edge lights are available (and on) and the whole takoff run does not go under 150 meters RVR (= multiple RVR readings)Best,Bjorn
  15. Hi Rustan,A switch to another Scandinavian mesh might do the trick, but you will never be sure to get rid of this problem to 100% as long as you use addon mesh. So, it is a user try and error process.One mesh might give you this problem at airport X another at airport Y.All developers make scenery that fits MSFS default mesh, but there is no way to make scenery that fits all add-on meshes.As a "general" addon mesh I use FS Global (payware) which gives you a 72m SRTM mesh (data from the space shuttle) that covers most parts of the world where I fly.BestBjorn