Jump to content

Sign in to follow this  
arno

Changing textures of api

Recommended Posts

Guest Grunt

How can I modify the textures common in apis in the XXXX.0af, xxx.1af, etc. format? I tried with DTXBmp just as a wild as guess, but no dice. Is there a program out there to convert to bmp and back?Thanks in advance![a href=http://bstockwell.net/MAIP.htm]http://bstockwell.net/images/maip.gif[/a]

Share this post


Link to post
Share on other sites
Guest EdrickV

ImageTool, or at least the one I have which I think is from the 2002 SDKs, can't handle all those old filetypes, though it can open .r8 and .ppm files. (In particular the .?af files can't be opened by ImageTool, and those are often used in macros.) On the other hand, TexBmp can't handle the new .bmp files. There are also some files of the .?af and .r8 format which TexBmp can't handle. ImageTool should be able to handle the latter."Let me help you out. You're cleared to taxi any way you can to any runway you see."

Share this post


Link to post
Share on other sites

The *.?AF files should be R8 texutres (look at their size, should be 64 kB).If the size is different, it could also be that they are compressed (I remember a tool for Fs5/Fs98 that did that), in that case you can no longer edit them).

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...