Jump to content
Sign in to follow this  
Opa

Rotating Beacon Question

Recommended Posts

I use the following xml to place the default rotating beacon AND it's base at various locations - no problem.I would like to use the rotating beacon ONLY (no base) to place it atop a building but don't seem to be able to figure out what I need to alter to accomplish that.I feel sure it is something fairly simple and I just "can't see the trees for the forest" so would appreciate some help please.<?xml version="1.0" encoding="ISO-8859-1"?>Thanks in advance for any help you guys can offer.David "Opa" Marshall

Share this post


Link to post
Share on other sites

Hello David,Adrian Woods wrote up a very clear explanation of this in the AttachTool documentation - you can find it in the GMax Gamepack SDK.In short,you must create a dummy box atop your building and then attach the desired effect to it.That default beacon base (tower) probably already has that geometry as part of its model, I assume, so that may explain the simple XML code for creating the combined object-effect.Best regards.Luis

Share this post


Link to post
Share on other sites

Thank you very much -I shall take a look at the SDK you mention.In the meantime, if you have a "sample" of such a dummy box with the beacon attached I would like to see how you did it.Thanks once again.David "Opa" Marshall

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...