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arno

Locked objects

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Is there a simple way to geographically unlock objects so that you can use them in your own sceneries. I've searched for this, but I found the answers very confusing and ambiguous. Thanks,Andreas

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You need to de-compile them and then re-compile them into a new library with a different GUID ( Global Unique Identifier). A lot of this has already been done by the guys using EZ-Scenery. Most of the re-compiled libraries are on AVSIM. You may want to check herehttp://www.flightsim-bevs.com/smf_1-0-5/index.php?board=59.0There is a list of the scenery libraries created by users near the top

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As Jon indicated, you would have to either change the default files (by recompiling them without locking) or create a new library with the same objects and different GUIDs. But I don't think both approaches are really nice, as you are modifying and redistributing default scenery files. That is something we should always be careful with.

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