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scruffyduck

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About scruffyduck

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    Cambrian Mountains, Wales
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    Flight Simulation, Software Development, Sailing.

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  1. We have recently been advised that traffic on our server service is exceeding the acceptable limits. This appears to be due to the growth of ADE users over the years and the automatic update checking that is part of the software. As a result we have urgently released a new version 1.76.6704. This version removes the automatic check and replaces it with a user controlled reminder system. This version will update only versions 1.75 and 1.76. Please note that if you are running a version of ADE older than the current 1.75 production series then you will continue to generate automatic requests to the server each time you run ADE. Unless you have good reasons to avoid the current version then please consider updating to 1.75 to reduce the request load further. We are aware that older versions will indicate that they are up to date. This is another glitch which we hope to deal with but be assured that any version earlier than 1.75 is an old version which cannot be updated other than by installing the current production version (1.75/1.76). Also we are generally unable to provide support and fixes for older versions. This article describes the steps needed to update or upgrade: https://scruffyduck.screenstepslive.com/s/help_docs/m/20268/l/888968-release-notes-1-76-6704 As always please let me know of any problems - this has been released rather quickly..... Thanks for your help Jon ScruffyDuck Software
  2. The problem is in the compiler error moessage. ERROR: <TaxiwaySign ERROR: lat = 19.092607816 ERROR: lon = 72.872830559 ERROR: heading = 0 ERROR: label = ERROR: size = SIZE3 ERROR: justification = RIGHT ERROR: > This sign has no label - that is no writing on it - you need to add some information on the sign
  3. Well the usual error with ExcBuilder is if the bottom left coordinates are greater than the top right. Making sure the plane faces north should deal with this. Do you get any xml to look at? I can't remember
  4. To be honest I do not know anything about OPT. Is it using some XML code that is not used in BglComp? What list are you trying to build? If you have the Bgl file and want to mail it to me I can take a look at it if you let me know what you want to get out of itjon AT scruffyduck.co.uk
  5. Do you mean NewBglAnalyze or BglAnalyzeX? Winfried created a new utility for FSX so you would want to use BglAnalyzeX
  6. As far as I know DXTBMP does not allow editing or adding to the image. You need a bitmap editor like Paint or Gimp or Photoshop
  7. Well in FS9 an exclusion rectangle should get rid of everything. If you check my web site www.scruffyduckscenery.co.uk there are several tutorials on creating airports. They use SBuilder and AFCAD2 and are designed primarily to help regress an airport to an earlier time. Nevertheless they explain (hopefully) what needs to be done to clear everything down and start again
  8. YesThere are library object that can be used as lights for aprons. What version of FS do you want to do this for?
  9. I think we sorted this out over at FSDeveloper.com? Missing scasm.exe
  10. At the moment ADE uses the original version of SimConnect (via TCP/IP) - it does not look for the latest version as the connectivity it needs is very limited. I might look at changing it in a later version but so far this is the only report of this type of problem so a firewall issue seems to be indicated
  11. I suspect that would be difficult to do. Certainly any bgl files being used by FSX are locked. Also I don't think there is a way to update them on the fly - but then I might well be wrong :-)
  12. Don't edit the original stock file. Either create a separate bgl file for the waypoints or add them into the AFCAD file. Be aware though that AFCAD strips out certain information from files and does not allow approach data actually in the AFCAD file so a separate file might be safer in case you want to modify things in AFCAD
  13. and you do not need to decompile anything to place objects in FS9/FSX. You just need to reference the guid for the object in question. However, as mentioned in the previous post you will need a tool that compiles xml placement code into a bgl to place them in the Sim.
  14. What version of FS - if you are using FS9 then I would open a stock airport in AFCAD if you wish to modify it.
  15. Most buildings at an airport will be generic buildings or library objects. So an Exclusion Rectangle should remove them with the appropriate flags set to true. The stock CYYT in FSX appeares to have one library object building and 11 Generic Buildings.
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