November 22, 200619 yr Hi Luis, I'll see about making the source files available. After taking another look at the SDK I tried the flag. The result was very strange. This is what I get:1. Without the flag: the surrounding default roads do not appear but the default traffic does.2. With the flag: the surrounding default roads appear but the default traffic does not!In both cases my roads appear correctly but not the traffic. Very strange....Many thanks.Best regards, Chris
November 22, 200619 yr Hi Luis, I've attached the files to this post. Many thanks.Best regards, Chris
November 23, 200619 yr Hi Chris.I believe the problem is with the "FWX1002.xml" file.Here's your's:[/code]<?xml version="1.0"?>[/code]Here's what it should be: <?xml version="1.0"?><metadata xml:lang="en"> <FlightSim> <Geometry clipLevel="15"></Geometry> <AttributeSet> <AttributeBlock name="FreewayTrafficRoads" guid="{54B91ED8-BC02-41B7-8C3B-2B8449FF85EC}"> <Field name="NumberOfLanes" type="UINT8" /> <Field name="TrafficDirection" type="CHAR" /> <Field name="Uuid" type="GUID" /> </AttributeBlock> </AttributeSet> </FlightSim></metadata> Then, it the displays just fine.NOTE:Regarding the traffic direction.I think traffic moves in just one direction... I don't think "B" ( both ) works right. So you may need to make 2 adjacent lines for traffic, and use "T" ( towards ) for one line and "F" (from ) for the other... and adjust your lanes accordingly. Or just use "F" ( from ) and draw the lines in different directions. I suggest using T or F only because B doesn't seem to work as designed, and may give unreliable results.Dick
November 23, 200619 yr Dick, thank you very much! That did it. Now my roads have traffic. And not only that, but now the default roads appear correctly and have traffic also.Many thanks.Best regards, Chris
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