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LAdamson

Photorealistic Oahu

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Here's what I've been working on, complements of NASA. ;)Don

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Holy geeeez, Got to have that , Need to have that! Need it now!!! Oh well thought i would try. good job it`s gorgous scenery. By the way, What type program are you using? Jeff Akins

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It definitely has got my interest, too. Great job, Don! Keep it up!Cheers,

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WOW!!That's looking mighty fine. How long is it taking you to import the NASA images into the FLY! program?Hope you'll be uploading this great looking scenery.Peter

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Thanks for these really nice responses! In response to a couple of questions, I hope to upload this scenery in the next couple of weeks. First I need to trim the file size down by including a water mask a distance out from shore and take care of some problems with the runways at Honolulu International -- which means trying out the Ground Type Transform utility as well as VolEdit and DexImport. One thing I noticed is that there is no elevation to Diamond Head -- it appears flat -- don't think there is anything I can do about that.The NASA photo I used was a huge (20 MB) file found on NASA's Visable Earth site (visableearth.nasa.gov). The detail was there but the colors overly saturated and unnatural. I used a second NASA photo (a much smaller file with much less detail) to blend in a more natural color scheme using Photoshop Elements. I also painted out about a gizillion clouds with the clone tool. There are a lot more beautiful satellite photos at Visable Earth but I didn't see any with this level of detail over such a beautiful piece of the earth.Don

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Hi Don, First off, wonderful rendition of Oahu! I used to live there back in the early to mid 80's... Have you tried running TerraScene2 and doing JUST DEM data with your imagery? I know we've had some problems with elevation data and flattening of airports, but I think the last patch for the editor somewhat fixed that. Just curious. Check the Oahu scenery for Fly! I / Fly!2K. The author, David Haynes - might could be of some help - possibly Lefteris as well, from his Greek Scenery exploits. Looking forward to the release!Cheers! Ken WoodCNN International Weather :-sun1


___________________________

Kenneth E Wood Jr  🌪️🌩️

ex AG1, USN (14yr Vet) Weather Foecaster

 

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Ken,Actually what I did was first create a TS rendering and then layer the NASA photo on top of it. My settings for the elevations were subdivideDensity=4 and subdivideTolerance=200. I checked and the crater floor of Diamond Head is 200 feet and the summit is 762 feet so it seems like I should have seen some elevation. I just reran it with subdivedDensity=8 and subdivideTolerance=40 and this did give it what looked like an appropriate rise but the file size becomes very, very large. Thanks for your comments. I should check out David Haynes scenery but I'll have to set up Fly!2K again to do it -- I know it's supposed to be very good.Don

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The David Haynes scenery did really look good for the orignal FLY/FLY2K, and I still have it on my other CPU. But......... if you can get this new scenery to look like So-Cal from altitude, it would be a far improvement over the "grainier" graphics limitations available from FLY2K. I just personally find scenery like So-Cal to be the most visually appealing scenery from altitude that I've run across. From your screenshots it looks as though your getting close!L.Adamson

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