April 27, 200323 yr Can anyone tell me what these rays of light are due to and how to avoid them?:-zhelp
April 28, 200323 yr I wish I had a solution for you. All I can say is that I have gotten these "beams" for quite some time now. I seem to be able to get rid of them every time if I set visiblity to "clear". If visibility is down at all, I get the beams. For me, they come from the direction of the sun over mountains...especially scenery that is Terrascened. I've come to the conclusion that I can only fly in clear weather. I'm hoping that someday I'll find a solution in a configuration setting, new driver, etc. For now, try making sure your weather is clear.
April 28, 200323 yr This is a bug in Fly! II. I believe these lights are the related to the AI aircraft. Turn off all AI aircraft and they will go away. I had similar problems. If you search the Fly forum archives, you should be able to find addtitonal articles about this problem. If I am wrong, about the AI aircraft being the cause. Someone else in this forum will correct me . I hope this helps. The Beagle.
April 28, 200323 yr Does anyone read the rules around here? Does anyone care? I gotta tell you, your images are 1024 x 768 pixels. Far in excess of our limits stated very clearly in our policies. I haven't removed them, but WE WILL start doing exactly that. Please read the VERY FIRST message in this forum. Very simple; very easy to follow.
April 29, 200323 yr Hi,I had the rays of light when I played the fresh installation of Fly!2. Then I begun to install patches and add-ons, did some changes to render.ini and they disappeared. Do you have the final patch installed ? I believe that that was the thing that helped in my case.Have a nice flight.
April 29, 200323 yr I have Fly!II fully patched and a bunch of add-ons, still have the problem. One note I wanted to add was that I've done an exhaustive search of the forums and it looks like the messages that were here about this issue, are now gone. I'd love to see this added to some sort of "troubleshooting" post that is anchored or part of the First Time Flyers anchored post. I have seem to found one solution. Like mentioned here, I changed the Direct X setting from T&L to standard direct x. This didn't fix my problem immediately, but I found if I panned around the exterior view of the plane once or twice, the bands went away (wierd?). The downside is the visual quality of the sim seems to suffer when I don't use T&L. I think I have a pretty standard card (MSI Geforce3 128MB), so I'm not sure why everyone doesn't see the problem. Nevertheless, I thought I'd share my workaround.
April 29, 200323 yr Okey Dokey.[h3]Ken Salter (aka SaltyDog)[/h3]MSFS & Fly! Forum Moderator[link:http://www.grid.org/services/teams/team.htm?id=5E79C613-0A60-4A3B-BDC1-F9EE49F2D4FE]Join the AVSIM Online Cancer Fight!!
April 30, 200323 yr I have RADEON 9000 PRO 64MB, fully patched Fly!2 and DirectX set to T&L. Like I mentioned earlier, I had the rays and now they are gone. That's all I can say. Maybe changes to render.ini ?
May 1, 200323 yr Hi,I had this problem too (latest FlyII patch, Geforce2 MX card, T&L on) but I found I could turn the rays of light on or off by setting the medium texture distance in the scenery settings to full (rays off) or minimum (rays on) - I seem to remember that I had to adjust the maximum viewing distance too (downwards, unfortunately). Regards.John.
May 2, 200323 yr I've noticed the gray bars only when I use 8x8 (highest-res) terrascenery terrain elevations AND decrease visibility to anything less than 10 miles with the Weather...Other visibility slider.With full 10-mile vis, clouds and sky are fine in high-detail terrain. With default factory terrain, vis decrease works fine with no bars.Slewing to find the source of the gray bars, I come to places where the terrain elevation data mistmatches at edges and allows "smiles" to appear. Big clue.But I guess there won't be any further updates to correct whatever render bug does this. I'm checking to see if I can get away with using 4x4 terrain or if default detail is all it'll tolerate.BTW, I have a Geforce3 64mb, using DirectX9.1 and T&L.
May 5, 200323 yr Author No, it's not related to T&L selection.Will try some of the other suggestions.:-walksmile
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