May 17, 200422 yr G'day Roger,Question if I might. Which video card are you using with the nVidia 45.23 drivers? I have a GeForce4 Ti 4200 128mb card, and when using Fly!2K, I cannot get an exterior view of the Learjet to show. Not sure if its the model or the video slots. Not sure if its my poor attempts on allocating video slots or not in the VCF file. Would you mind sharing your VCF values for comparison? Many thanks!!Also - have your feedback notes and getting them addressed as I can between work work and housework... ;-)Many Cheers!Ken Wood :-sun1http://www.avsim.com/hangar/fly/dfdg/bannernewkw.jpgGateway 700X; Intel P4 2.4GHz; 512MB RAM; NVIDIA Ti4200 4X AGP 128MB; SB Audigy; Thrustmaster TopGun Fox 2 Pro Shock ___________________________ Kenneth E Wood Jr 🌪️🌩️ ex AG1, USN (14yr Vet) Weather Foecaster
May 17, 200422 yr G'day Ken,I'm using an Albatron FX-5900 128 Mb video card (Nvidia).In Fly 2k I have it set to "direct X6 compatible (AGP)" at "32 bit 1024 x 768 resolution".My render.ini[Textures]maxTextures32=0maxTextures64=32maxTextures128=151maxTextures256=32mipMapFlag=0[Graphics]premultiplyColorAndAlpha=0allowAutoMipMapping=0directTextureFlag=0I haven't fiddled with this since my 32 Mb geForce 2 GTS/PRO so it's not making use of the 128Mb card I'm currently using ; but it works for the few times that I use Fly 2k. Anyway I just flew the Lear to check and it works fine. :-coolNice aeroplane. :-)Still having a ball with the .......... :-jumpyCheers,Roger @YSSY Cheers, Roger http://forum.avsim.net/public/styles_images/flags/au.png
May 17, 200422 yr G'day Ken,This is the "Direct X6 compatible (AGP)" vcf DirectX6 Compatible (AGP)tridx6.dll0 // Video Card ID #10 // Video Card ID #22 // AGP Flag (0=no AGP, 1=High Detail, 2=High Detail+Triple Buffer)1 // AGP Must Exist (if AGP is non-zero on previous line)0 // Mip mapping0 // Allow AutoMipMapping (Mip Mapping must be off)0 // Direct Texture Mode0 // Alternate Blend Mode0 // Texture Count 32 (0=default)0 // Texture Count 64 (0=default)0 // Texture Count 128 (0=default)0 // Texture Count 256 (0=default)6 // Video Res Count640 480 16 1 // Video Resolution (last number is relevance (1=default, 0=normal))800 600 16 0 // Video Resolution (last number is relevance (1=default, 0=normal))1024 768 16 0 // Video Resolution (last number is relevance (1=default, 0=normal))640 480 32 0 // Video Resolution (last number is relevance (1=default, 0=normal))800 600 32 0 // Video Resolution (last number is relevance (1=default, 0=normal))1024 768 32 0 // Video Resolution (last number is relevance (1=default, 0=normal))0 // Reserved0 // Reserved0 // Reserved0 // Reserved0 // Reserved0 // Reserved0 // Reserved0 // Reserved0 // Reserved0 // ReservedIt's all mumbo jumbo to me but hope it helps :-)Cheers,Roger @YSSY Cheers, Roger http://forum.avsim.net/public/styles_images/flags/au.png
May 17, 200422 yr Author Many thanks, Roger. I am just toodling around in Fly!2K and was attempting to set up a proper VCF file, vice using the DX6 version. Will let you know if I come up with something decent to attempt!Many cheers!Ken Wood :-sun1http://www.avsim.com/hangar/fly/dfdg/bannernewkw.jpgGateway 700X; Intel P4 2.4GHz; 512MB RAM; NVIDIA Ti4200 4X AGP 128MB; SB Audigy; Thrustmaster TopGun Fox 2 Pro Shock ___________________________ Kenneth E Wood Jr 🌪️🌩️ ex AG1, USN (14yr Vet) Weather Foecaster
Create an account or sign in to comment