Jump to content

Roger Mazengarb

Frozen-Inactivity
  • Content Count

    1,885
  • Donations

    $0.00 
  • Joined

  • Last visited

Community Reputation

0 Neutral

About Roger Mazengarb

  • Rank
    Member - 1,000+

Contact Methods

  • Website URL
    http://rogermaz@bigpond.com
  • ICQ
    0

Profile Information

  • Gender
    Male
  • Location
    Downunder

Flight Sim Profile

  • Online Flight Organization Membership
    Other
  • Virtual Airlines
    No
  1. Best wishes for a very merry Christmas from down under to all Flyers. Hope the New Year brings good health and happiness to you all.
  2. I agree that you should know the various systems of measurement BUT also when and where to use what system. All systems are equally valid and until a truely unified system is adopted then we all (pilot or maintenance) should be comfortable with the various units. In Australia for example Qantas purchase fuel from oil companies bowsers by the litre. The uploaded fuel volume is converted to mass (kg.) Fuel temp (Celcius) must be known for the conversion. You don't have to any conversion. There are pages and pages of conversions charts already done. The Boeing fuel quantity indicating system is a capacitance sytem that measures mass (Kg). This type of system is far superior to a float variable resistance sytem that measures volume. Volume changes with temperature whereas mass is a constant and mass also indictes the amount of heat energy contained in a fuel which allows an accurate time/distance calculation. Uploading fuel by volume can be a minefield. The US. gallon and Imp. gallon are totally different units which aslo translates down to quarts and pints. And then we have litres. Depending on the country of origin as to whether US, Imperial or SI units are used. Aviation regulating bodies demand the capacity of a tank is displayed at/near the filler cap. The dipstick on the cap of the Pratt and Whitney JT-3D is graduated not in the capacity of the tank but in the number of US quarts required to fill the tank. ... ie how empty the tanK is not how full the tank is. Your NASA referenc and B747 fuel upload error are examples of human error and illustrates the need for a universal system. Until a universal system is agreed AND implemented by ALL, it is imperitive, for the safety of aircraft operations, that we have a good fundamental understanding of all systems in use. I hope so too .... an emotive icon would have helped Yep its obvious to me now, from the following posts....... :friends:
  3. G'day Ken, Very important information please email or PM me. Roger Mazengarb
  4. This is not the right forum to be announcing such drastic proposed changes to be carried out in a clandestine way. There is a forum specically for informing simmers of changes to the Avsim forums. Perhaps that should be the first victim as it's obviously being by-passed with the leaking of this info into the MS Flight forum. The good thing about Avsim is that it has catered for all simmers of all types and not just the popular masses. A sad day indeed if such a proposal is enacted.
  5. G'Day all, Would anybody happen to have a copy of the TRI plug-in converter for converting models produced in 3dMax into the format required by the fly editor. They were once available in the Library I think but like most of our files have disappeared into cyberspace. Thanks Cheers, Roger
  6. G'day Ken, Email on way hope you have the same email address.
  7. G'day Ken, You've got the wrong idea! Sorry I re-read my post and I can see I gave the wrong impression. This Beech 18H is a 100% Fly! II aircraft only. I still have a lot of files to modify but I get my kicks out of making aircraft and we have all the necessary tools needed. X-plane is just a casual distraction and still needs a few tools to be developed for the casual user. I'm just trying X-plane as a sim to see what it's like whilst awaiting the release of FlyLegacy, which I believe will really raise the benchmark for flight simulation. Jean hinted that he was thinking of making FlyLegacy compatible with aircraft made in the popular freeware programs Google Sketchup or Blender. That would certainly enable a lot of hobbyists to participate. 3dmax (costs an arm and a leg) was always an anchor or barrier to producing aircraft for Fly! II and TrueSpace requires a converter (Chris Wallace to the rescue). Give me a couple months.
  8. G'day all, Been having a go with X-plane 10. Not bad but nowhere near as user friendly as Fly! II for modifying scenery or aircraft. The aircraft is slowly progressing nicely ....
  9. G'day Ben, Yes that is what I did. I'm flying over an accurate detailed roadmap but as you say there are only a few buildings. That doesn't overly worry me. Eventually I'll model the major buildings and add them in myself - when I learn how. Where are the trains coming from?? X-Plane or OSM2XP? The big drawback I have is that Botany Bay has farmland and forest texture - should be water! See the pic below. Taking off from runway 16R there should be 5 Km of water before crossing the Kurnell peninsular. Is there any program that allows the user to modifiy the coastline??? Thanks for your help. Dry as a bone Botany Bay.
  10. Like you I have just installed X-plane and am very happy with the sim. You can download OSM2XP and use this program to convert streetmap files and introduce them into X-Plane. I have just done the whole of Australia (well as much of it as is covered by streetmap - sustantial number of tiles had no *.dsf file created). I think the results, whilst not perfect are a definite improvement on the standard scenery. X-Plane depicts Botany Bay as farmland NOT water. Unfortunately OSM2XP doesn't correct this fault. Have a read up about OSM2XP and see if it's for you.
  11. G'day Ben, I'm a complete newbie to X-plane and over the weekend installed the program X-Plane 10 along with all seven scenery DVD's. That was an epic at 90 minutes a disc. I have downloaded all the openscenery files and also installed OSM2XP. I found a file for Australia at a website to load into osm2xp and build a series of dsf files produced in the earthnavdata folder. Do I now simply place these files in the custom scenery file folder of X-plane and do I have to use ALL the navdata folders or can I be selective and just use the areas I'm interested in. Unfortunately Botany Bay is shown as landfil by the supplied DVD's. Will osm2xp correct this? Congratulations on producing such a brilliant program as osm2xp.
  12. The original Fly! simulator had the Cessna Skyhawk 172 and Piper Navajo aircraft in it. Strangely when FlY! II was released the same aircraft were called the Flyhawk and Kodiak for legal reasons.
  13. Hi Rob, I remember you from way back in the Fly! series when you did a lot of great flight modeling with the v88 series. I don't know much about flight handling in sims but in Fly! II with the few aircraft I've made I have found there to be usually an excess of momentum that I had to curb with the <MINE> tag just to get the aircraft to behave itself and remain stationery with a dark cockpit. once flying simply trim the values of <MINE> and fiddle with a heap of variables in the *.wng file until I think the control about each axis feels about right. " feels about right " - not a very exact science. There is no way of objectively quantifying flight dynamics which is why I am bemused by the arguments that rage on in the forums about sim A versus sim B.
  14. The freeware Paris scenery at that site is for X-plane 9.50. Is that fully compatible with X-plane 10 ? To to OP I apologise for going off topic.
×
×
  • Create New...