February 18, 200521 yr Jon,Yes, I have said before that the FU3 file library really needs sorting out. Maybe after I have completed ALL of my SanFran packages, we could attempt to do this ? Since I do not have the outer terrain scenery installed, it would make sense for me to test compatibility issues for this scenario. I (obviously) have Seattle 2005 installed (and no other packages), so adding some of the older stuff in stages would enable me to see what works with my pack, and what doesn't. Some stuff will obviously be incompatible (like airfields that are already included in Seattle 2005).Someone else would then need to do this WITH the outer terrain scenery installed. That would be a more difficult task, since the "airport icon limit" would rear its ugly head :-)A third person could perhaps test a situation whereby copies of certain upgraded airfields/airports in Seattle 2005 are replaced with versions from other authors (for example, Robert Driscoll's Gray AFB and McChord AFB packages).In fact, I am pretty sure that Robert has suggested this type of thing in the past. It would enable us to sort out compatibility issues, and also remove old versions of stuff that have been subsequently upgraded further (I have always deleted old versions of my packages whenever new ones have been released. Can you imagine the nightmare someone might have if Seattle 2003, 2004, and 2005 were ALL available ? :-eekChris Low. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
February 21, 200521 yr 'Padlock' view: a view locked on to a specific object, eg in combat fighting, your field of view could be locked on to the enemy plane - 'lose sight, lose the fight'.
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