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Nvidia drivers v29.42 released - Aniso performance

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Hey all,Nvidia has released their 29.42 drivers on their web site (a few days late...). I haven't had the opportunity to thoroughly test them just yet, but the main goal for them was to fix the somewhat poor performance of Anisotropic filtering. This is most important for sims like ours, so it'd be a good idea to at least test them out.I'd be more than interested in seeing a few reports if they either do or don't help your Aniso speeds.http://www.nvidia.comTake care, http://members.rogers.com/eelvish/elrondlogo.gifhttp://members.rogers.com/eelvish/flyurl.gif

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Sorry... Jumped the gun a tad I believe.The new Detonator 5 drivers should be starting with version 32.xx. Since these are v29's, I don't think these are the new Det 5's, and hense I'm not sure if these include the Aniso performance upgrade.It has been confirmed by at least EVGA that the Detonator 5's are in quality control testing at the moment by video card manufacturers, but they wouldn't specify the version number.So, it'd be interesting to hear what your experiences are with these v29 drivers.Possibly sorry bout that :-), http://members.rogers.com/eelvish/elrondlogo.gifhttp://members.rogers.com/eelvish/flyurl.gif

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Hey fellaI got 'em and had a brief look around, I found no problems which is always a good thing. On first impressions, they are both clear and fast, a good balance between the two.I'll be interested to see what happens with furthur tweeking....:-)Pete

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>Hey all, >>Nvidia has released their 29.42 drivers on their web site (a >few days late...). I haven't had the opportunity to >thoroughly test them just yet, but the main goal for them >was to fix the somewhat poor performance of Anisotropic >filtering. This is most important for sims like ours, so >it'd be a good idea to at least test them out. >>I'd be more than interested in seeing a few reports if they >either do or don't help your Aniso speeds. >>http://www.nvidia.com >>Take care, >>http://members.rogers.com/eelvish/elrondlogo.gif >http://members.rogers.com/eelvish/flyurl.gifLets Just add that this would only apply to GF4TI users as GF3 Cards do not suffer from this and performance wise since for the most part unless there is a specific compatability problem users of GF3 cards are better off using the 22.40-23.11 vintage as optimization for GF3 cards pretty much ended there.The Buz word is that the DET 5's will be available soon and will also include full support for the NV30, the 29.42s also have support modes for the NV30 and NV31 for those lucky enough to be testing. :)Paul

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Hi Paul,If they are optimizing code for Aniso performance as they say they are, it shouldn't matter what GF generation you run: you should see improved Aniso performance. Since OpenGL doesn't have the Aniso hit that DX does on the GF4 (edit: it was fixed with the v29 leaked series and now the official), it can almost assuredly be called a driver problem, not a hardware problem. In that case, any driver optimizations should filter down (edit: as it did with OGL).I would also have said the 23.11 or lower drivers were the best on GF2-GF3 class cards a week ago. But I've been testing the 29.40 leaks and they do seem to be better on the GF2 and GF3 that I have. I haven't done methodical testing on them yet since they were leaked drivers, but I believe these should be good all around. I'd be interested in seeing any of your own testing."for the NV30 and NV31 for those lucky enough to be testing."Aw, man... To be just a bit more hooked up, eh?:-)Take care, http://members.rogers.com/eelvish/elrondlogo.gifhttp://members.rogers.com/eelvish/flyurl.gif

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Elrond,>If they are optimizing code for Aniso performance as they >say they are, it shouldn't matter what GF generation you >run: you should see improved Aniso performance. Since >OpenGL doesn't have the Aniso hit that DX does on the GF4 >(edit: it was fixed with the v29 leaked series and now the >official), it can almost assuredly be called a driver >problem, not a hardware problem. In that case, any driver >optimizations should filter down (edit: as it did with OGL). Nvidia reps have acknowledged the anisotropic problem as being GF4TI specific and it has been pretty well established that a GF3 produces up to 50% more fill rate than a GF4TI at 32/64 tap anisotropy in D3D, so if they can improve the GF3

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Hi Elrond,I've been trying the ASUS version of these 29.4x drivers for a little while now and have found them to be the best drivers yet. Not simply because they are the latest, but because they are the first Nvidia drivers that resolve ALL graphics issues in all the sims I run (I continued to have problems with Rally Trophy until 29.41). Earlier versions still do work well in FS2002 for me, however my subjective feeling is that image quality is very slightly improved with these latest drivers as well. A small decrease in 3D Mark 2001 scores is part of the package, however no loss in "real world" performance.If what you are saying about 3 series drivers improving aniso performance in even the GF3, then that is very good news. I tend to run aniso on my GF3 at a compromised setting, as I am reluctant to trade it for a significant performance loss. Mind you, different sims respond differently both in terms of improvement to image quality and the associated performance hit.Perhaps the most dramatic example of aniso at it's best is in the Rally Trophy simulation. The effect of ansio has to simply be seen to be believed. I have ever seen such a dramatic effect in any other sim. However, the performance could almost be described as "crippling", pinning the performance back to what I used to get with my old Voodoo 5500.Certainly when Nvidia brings out a card that runs as well as my GF3 does now, but at one resolution higher and with all bells and whistles enabled (full AA, full aniso), then that would be a very worthwhile upgrade indeed.

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Here's a brief list (not sure if complete) of changes for Win2k/XPWHQL Certified GeForce4 Ti 4200 support Full Acceleration and support for the GeForce4 and Quadro4 families nView

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Hi Elrond,I installed the new 29.42s last night for my year and a half old GForce2MX 32 mb. I had previously been using the Detonator 9 series drivers. All programs work properly and I was rewarded with a 400 point increase in the 3D Mark SE benchmark. The only drawback is that things appear darker in all programs even with monitor brightness at max.SkullyP4 1.4NVGF2MX128 mb ram19" NEC Multisync 90 monitorp.s. When I first got this computer it was able to run at screen resolutions up to 1920x1440. After the first detonator install I lost that high screen res and am now only able to get 1600x1200 even after going back to the original drivers. Does anyone know why I lost that high screen res ability of 1920x1440 or how to get it back?

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Does your monitor support 1920x1440 and do you have the correct monitor .inf file installed.My monitor only supports up to 1600x1200, but if I do not have the monitor .inf file installed I have up to 2048x1536 (the video card limits) available. This could damage the monitor if I mistakenly selected it.http://ftp.avsim.com/dcforum/User_files/3d07d23e65f02ec5.jpgIf your monitor does support the higher res, try reinstalling the monitor file.Kurt M

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Thanks for the reply Kurt! My monitor when new, did support 1920x1440 but not anymore. 1600x1220 is now the max I can take it. Where would I find this monitor inf file and how can I get a new one since this monitor is plug and play and came with no drivers that I know of.Thanks!Skully

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Researching the specs on this monitor, it's max resolution is supposed to be 1600x1200 so I will just have to be happy with that :) I was just curious as to why it originally could support the higher resolution.Skully

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Elrond, I used to think the 29.40 and the 23.11 were great for the GF3 too but i must say these drivers are quite impressive considering how bad of performance the 28.32 gave.I think they are keeper for at least the GF3 and GF4. One think I have noticed with these drivers is there is almost no tearing at ALL with vsync off which is highly impressive to me.I think the FSAA for DX is a bit faster for GF3's as well.Richard Dillon KATLSr First Officer www.jetstarairlines.com"Bill Grabowski's"ERJ-145 panel Beta TeamMD-11 panel Beta Team____________________________"Lets Roll" 9/11 Specs AMD 1600 XP 512MB DDR GF3 ti 200 64MB SBliveCh Products Yoke and Pedals(usb)Windows 2000 SP2

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>Hi Elrond, >I installed the new 29.42s last night for my year and a half >old GForce2MX 32 mb. I had previously been using the >Detonator 9 series drivers. All programs work properly and I >was rewarded with a 400 point increase in the 3D Mark SE >benchmark. The only drawback is that things appear darker in >all programs even with monitor brightness at max. >>Skully >>P4 1.4 >NVGF2MX >128 mb ram >19" NEC Multisync 90 monitor >>p.s. When I first got this computer it was able to run at >screen resolutions up to 1920x1440. After the first >detonator install I lost that high screen res and am now >only able to get 1600x1200 even after going back to the >original drivers. Does anyone know why I lost that high >screen res ability of 1920x1440 or how to get it back? Hi Skully,Thanks for posting your results Skully but your "Aniso results" are unfortunately moot as first: this is strictly a GF4TI issue, second: your card does not support anisotropic filtering at 32 or 64 tap. :( If you have realized a 400 point=4 fps increase in 3Dmark20001SE whichI would guess from your specs would be a score of 3800 or 38 FPS avg to 42 FPS or there abouts, that would be an 11% increase! It would seem more likely that the exact same driver settings were not used for each test and so the results are misleading. :-rollIf you've got DET 9's I sure would like a copy, as DET 5's haven't even been released yet. :-lolEdit: The buzz around many a NV forum is that the AF is still broken for D3D in GF4 so the "promised" fix from Nvidia probably will be in the Det5's if it comes at all.And just when I was starting to itch for a GF4TI too! :(Take CarePaul

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Skully,Usually you can find the monitor files on the mfgs website if needed. They may already be installed with your Windows installation.check display properties/monitor/if your monitor is not listed try the Change box and search for new drivers (try the Display a list of all drivers selection) and (show all hardware selection)http://ftp.avsim.com/dcforum/User_files/3d07f2ee2821d625.jpgyou might also want to check under color management and see if your monitor has a color profile listed.http://ftp.avsim.com/dcforum/User_files/3d07f4292a381e4a.jpgKurt M

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Thanks for the help Kurt, I appreciate it!Paul, I was mistaken on what previous Detonator driver I was using. Actually it was an old Detonator 6.50 4.12.01.0650 I obtained at guru3D a while back when experimenting with drivers.Thanks again for the info fellas!Skully

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Hi Paul,Your insistence that any driver beyond 23.11 for GF3 or even the GF2 is starting to drive me batty... ;)I understand your argument completely, believe me I do. For a long stretch there, I too saw no improvements (and some fallbacks in performance) on the GF3 and GF2 with drivers above 23.11. However, as is usual, this hasn't remained static. With the 29.40 series, Aniso performance in OpenGL games is now *fixed*, or almost fixed, on the GF4 (I have no doubt more performance can be tweaked out of the driver code). Whats better, the performance gain also filters down to the GF2 and GF3 on the two cards I've tested (although not as dramatic of course). Whats even better, Unreal Tournament now *finally* works great in DirectX mode - its been broken for freakin ever. And a few other games with glitches are fixed as well.My point being: the architectural differences between the GF3 and GF4 are very small indeed. Optimization to code is optimization to code, regardless of where its targeted. This also extends to bug fixes. While the GF4 in particular was highly unoptimized at the driver level for Aniso performance, the latest drivers help this in OpenGL. I have no doubt that Nvidia is on top of this for DirectX games as well.I feel like you and I go around the block on a few issues, simply to go around the block. :-) I think we're WAY too much alike sometimes and thats the reason behind it. In this regard, I hope the block is a small one and we can come to an agreement relatively quickly...:* :-beerchugWith love,http://members.rogers.com/eelvish/elrondlogo.gifhttp://members.rogers.com/eelvish/flyurl.gif

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Hey bro,Even if I completely think your off your rocker I can claim to be no more bigger nor smarter, so please Elrond never take anything I say as a look down my long nose at you or anyone else, Its just like a good brain storming session where we all put are heads together to get to the best result, good ideas, bad ideas, it doesn

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Elrond, I have discover thats when you are using a TNT2 Ultra Card, the driver higher than 22.50 , the nvmax have no effect at all with the LOD from 0 to -3 with anisotropy enabled also, still the same. All later driver than 22.50 appears to much blurry at distance because the nvmax does not works for the LOD. I have very crisp texture with the 22.50 near and far them with anisotropy 16 tap -1 LOD.ThanksChris Willis[link:fsw.simflight.com/FSWMenuFsSim.html]Clouds And Addons For MsFshttp://fsw.simflight.com/fsw.jpg

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I changed from the 28.32 drivers to the 29.42 drivers and have not noticed much difference in FS2K2. However, the speed of the windows and visual effects at the Windows XP desktop have improved.The only things I have noticed, is my colors are more vibrant in FS with the newer drivers, but my FPS are pretty much the same (13-25 fps.)My card: Visiontek Xtasty GF4 MX440 with dual 17" monitorsMy OS: Windows XP ProScott :-)ATP/CFII in the real avation world.

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Hi Chris,You should switch to one of the other tweak utilities: NVMax was abandoned prior to the v23.11 series and on up. It doesn't support the new registry locations and entries of the higher series drivers.I switch between two sets of tweakers depending on mood and the phase of the moon:GeForce Tweak Utilityhttp://www.guru3d.com/geforcetweakutilityandRivaTunerhttp://www.guru3d.com/rivatunerThere are other tweakers as well, but one or both of these two should fix the problem you're having.Good luck, http://members.rogers.com/eelvish/elrondlogo.gifhttp://members.rogers.com/eelvish/flyurl.gif

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Paul (whom I have dismounted :-lol),Ok, instead of responding line by line, let me submit a set of proposed facts instead. Maybe we'll get to the finish line easier this way. Either agree or disagree:1) The v29 series fixes OpenGL Aniso performance on the GF4. Still has room for improvement of course.2) In OpenGL apps and games, Aniso performance is also improved with the v29 series drivers on the GF3 and GF2 platforms.3) The v29 series does *not* fix DirectX Aniso performance on the GF4. This of course means, as far as Aniso performance, no benefit to FS users.4) The v29 series fixes many driver bugs that many games experienced with many of the previous series drivers. This applies to both DirectX and OpenGL games.5) Nvidia dropped the ball by focusing too many resources on one issue at the expense of others like Aniso: Anti-Aliasing performance (which is, admittedly, excellent).6) Now that Nvidia has been chided by the industry as a whole for their lack of focus on Aniso, they are putting focus and resources back on this issue. The OpenGL Aniso fix in v29+ proves this (as do their public statements on the matter).7) It is rumored, and confirmed at least externally by eVGA, that a Detonator 5 series which includes the DirectX Aniso fixes are under development.8) Taken all of the above, the v29 series should be recommended to FS users, even if DirectX Aniso isn't fixed. The vast majority of FS users do not use FS exclusively, and as such, will benefit from the driver upgrade.Whew! Ok... Back to you.:-) http://members.rogers.com/eelvish/elrondlogo.gifhttp://members.rogers.com/eelvish/flyurl.gif

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