Jump to content

mole_man

Commercial Member
  • Posts

    167
  • Joined

  • Last visited

  • Donations

    0.00 USD 

Reputation

0 Neutral

Profile Information

  • Gender
    Male

Flight Sim Profile

  • Commercial Member
    No
  • Online Flight Organization Membership
    none
  • Virtual Airlines
    Yes

Recent Profile Visitors

1,565 profile views
  1. DO you guys see a message about the data base loading when you call up the aircraft in the free flight screen? I see nothing but I have read about people getting stuck on a percent loading figure. The spinning model jerks for a bit after loading, so I let that settle down, then strt the flight and left it sitting on the runway for about half an hour. Have contacted support. Trying this on my laptop which runs PMDG aircraft and others just fine, so spec should not be an issue. Will try it on the PC later I think.
  2. Nope, sparkly clean install of boxed FSX with Acceleration. Win7. Have tried running installs and FSX as administrator but still no FMS. It all seems to be in correct folders with items listed in dll.xml Shame. Like the look and feel but now it just annoys me.
  3. HI All The FMS screen is stuck on loading data base. I have updated the database to navigraph ltest cycle and tried re-installing. Avionics are on. Everything else is working. I use FSX acceleration boxed edition Any thoughts.
  4. I've downloaded a few Bluesky photo scenery packages to try and have come across something I have not had with photoscenery before. The photo tiles tear apart, and the default scenery pokes through in many places. I have tried to put the scenery at highest and lower priorites, and also disabled high res FS genesis mesh, but it makes no difference. This attached pic is near Reno. you can also see the tiles are up in the air, not really moulded to the mesh. The nearby Reno airport is half covered by the photoscenery. I always thought photoscenery was excluded by airport afcad files.
  5. Sorry got it. FL110 rather than 11,000 means RC still knows I am above transition level for that region. Still learning after 10 years here.
  6. Hi Ray Isn't one one zero 11,000ft? I get down to one one zero, but they keep telling me to maintain one one zero. Used RC for years and not had this issue before.
  7. Hi Just recently, last few days, RC has started to think I am at the wrong altitude on descent. If the instruction is to descend to 11000, I do so and sit there. RC tells me my assigned altitude is 11,000 and to stick to it. Just leaves me there giving me constant warnings. I have checked the baro is correct, using ASE and also hitting the B button. I have tried this in several aircraft with the same effect. Different flights, mostly to London or Dublin at present. Any ideas? Graeme
  8. Thanks, I expect you are right and I can check tonight. Considering Ultimate Terrain Europe also. as Ireland and UK have such interesting coastlines. Anyone fly those areas with UT? A worthy enhancement?
  9. I do not think there is yet. I added the Shard to the London skyline, in the library. Driving past the park the other day, I thought perhaps leave it for a year or two to let the new developments shape the place, then have a go at that. The visualflight London scenery is getting quite dated now. Construction cranes near EGLC are surely long gone now, and a few more skyscrapers of note have risen. Either Aerosoft will do a total overhaul with that Polish studio that have done New York, or it is down to the community to keep it up to date. However some of the Aerosoft city sceneries have been for FSX only, so it may have to be a community thing keeping FS9 up to date.
  10. Hi Does anyone else just have squares for the coastline around Dublin? 10 years of PC flying and I have never been to Dublin. I purchased eirsims EIDW and noticed it then. I disabled EIDW, all mesh scenery, and also the myworld landclass. It still seems to be blocks in the default? Wondering if there is a fix, or some payware to fix it. Moley
  11. I can not see you pics for some reason so can only guess at the problem.How did you search for the duplicate afcad, if there is one? They can lurk in suprising places.You can use the afcad program to open that airport. It should list two afcads, the add-on and the default fs9 one underneath. If there are 3, you can open the top two and see their location in file>propertiesAfcad is herehttp://library.avsim.net/esearch.php?CatID=fs2004afcd&DLID=46238If you have done the above, then I would uncheck everything in the scenery library, restart fs and look at the airport in default mode. Then add this airport scenery, resart and see if it is OK, then add in the remaining sceneries in batches to narrow down what is causing your issue.
  12. HiI generated some photo tiles using sbuilder. I just had summer season to start. Decided to get adventurous and try lightmaps. If I click summer and lightmap in the photo tile options box it generates the bgl and the two sets of textures, but FS9 crashes when trying to load the area at any time of day. If I generate the bgl again with just summer checked, then FS9 works OK, but of course black squares at night.Perhaps I am going the wrong way about it with lightmaps. Any help appreciated.editThought I should maybe point sbuilder to a different bmp for the lightmap on the photo background property tab. I edited original bmp and saved adding lm to the filename, but sbuilder says 'can not find xxxxlm.bmp' even though it is there.Mole man
  13. Hi LuisI compiled the vtp images polygon and it sent the images to scenery>world>texture.I have tried moving them to a sister texture folder but they don't show up. I have tried recompiling and not ticking to add textures to FS9. All files go to work folder and I place the bgl in a scenery folder, and textures in a sister texture folder, and they don't show up.That folder is activated in the library.Mole man
  14. Is there a way to get sbuilder to make a photo VTP link to textures in a folder other than scenery>world>textures. It compiles them to there and if I put them anywhere else, the bgl can't seem to find them.
×
×
  • Create New...