Everything posted by Virtual Captain
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PROJECT 104 - Volunteers?
There seems to be a problem with the hosting site and the pic I posted above...here are some more pics from the project:
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Single Engine Fuel Selector
Virtual Captain replied to Virtual Captain's topic in FSX/FSX-SE Aircraft and Panel Design Forum - How ToRoman,Thanks for taking the time to post that; I appreciate it. That definately looks like its going to work...I am going to try it out later today.Best Regards,Anastasio
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PROJECT 104 - Volunteers?
About 6 months ago I started working by myself on a freeware project that I call Project 104. My main goal was to make Captain Sim's F104 vc fully functional without having to go the 2d panel at all. This was easily achieved because there were only a few items that had to be included in the vc i.e. anti-ice, pitot, lights, etc.But then I decided to kick it up a notch...I purchased an official F104 flight operating manual and decided to try to simulate as much of the real cockpit systems as possible. Below is a sample picture depicting the Fuel Control and Aux Trim Control gauges. The images on the left are straight out of the manual and the images on the right are my "works-in-progress."As you can see from the pics I intend on making this a "quality" FREEWARE addon for all F104 lovers that own the "Legendary F104". I am trying to match the same quality that Captain Sim uses to make the itegration seemless.Thanks to the way Captain Sim has designed their vc, I have plenty of room to place almost any gauge I desire from the real 104 in their proper locations on the vc model. Even the gauge and panel night lighting is a breeze to update to match my new gauges.Here's the problem: I have been working on this completely alone. My main area of knowledge is with graphic design, not gauge design. I have been "getting by" with xml but work is progressing at a snails pace and now that the gauges are getting more complex I am realizing that gauge programming is not for me. I have already completed several gauges where they are fully functional and not to mention the huge collection of panel/gauge graphics that I have created over the months. I would really hate to see all of my work go down the drain which is why I am looking for someone that would be serious in helping me complete this project. The person should be proficient in XML or C (or both). I will provide all the graphics and the "logic" from the manual on how each gauge functions...I just need someone to put it all together into a gauge that functions properly. The easy gauges I have under control but the more complex ones is where I need a "pro" to step in. This will not be a "huge" commitment and involves only 3 or 4 gauges.If anyone is serious and would like to help please contact me at [email protected], I should have this project completed for the community to enjoy in about a year ;)Best Regards,Anastasio
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Single Engine Fuel Selector
Hi,I am trying to make an xml gauge that will allow me to select the order in which the tanks are consumed. I know that there are several threads regarding this topic; however, they all seem to deal with multiple engine aircraft in which one tank feeds the left engine and another tank feeds the right engine. Since I am dealing with a single engine aircraft I want to do the opposite; 2 tanks to feed 1 engine. The setup is simple:A fuel selector switch with 3 positions (up/mid/down), the choices are:1) TIP (Left&Right TIP Tanks)2) OFF (Center Tank)3) PYLON (Left&Right AUX Tanks)The order of burn is PYLON->TIPS->CENTERSo for example: If I have the switch in the PYLON (down) position I want the engine to consume both left and right Pylon (aux) tanks only. The problem is I can only get one of the AUX tanks to feed the engine at a given time rather than both simultaneously. I have even tried using 2 selectors in my click event (one for left and one for right tank) to try to get the engine to consume both tanks without any luck.My question is: Is the type of setup that I outlined above possible or am I wasting my time? Any help or info is appreciated.Regards,Anastasio
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Help with F104 Project problem (XML)
Gauge programming is not my thing...I am a graphics guy. Unfortunately, I wasn't able to get anyone to help me with my F104 project so I have attempted to do the job myself(almost done). I am stuck in a couple of areas and would REALLY appreciate any help provided. Ok, here's the question. I have a dummy switch called AUX TRIM CONTROL, in that same gauge I have several click spots that control Aileron Trim and Elevator Trim. I have the code setup properly with one exception; I want the click spots to only work when the AUX TRIM (atswitch) is ON, when it is OFF I do not want those click spots to work. Here's the code below:(L:atswitch,bool)(L:guard,bool)(L:guard,bool) if{ (L:atswitch,bool) ! (>L:atswitch,bool) }%Aux Trim Control (%((L:atswitch,bool))%{if}ON%{else}OFF%{end})(L:guard,bool) ! (>L:guard,bool)Stab Trim DownStab Trim UpStab Trim ResetWhat do I need to modify to make the above true? Lastly, I want to make 3 switches in one gauge called ROLL, PITCH and YAW. Each switch will have an ON/OFF function. When the switches are set to OFF I would like to disallow any movement of the Ailerons, Elevator and Rudder respectively. Is this possible? I know most people wont take the time to respond to this but if you do I would be very greatful. Thank you.-Virtual Pilot
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Making a switch turn on a bitmap (XML)
Virtual Captain replied to Virtual Captain's topic in FSX/FSX-SE Aircraft and Panel Design Forum - How ToVery strange...I re-recreated the exact code I had listed here and now it works! I don't know why but it works now. yaaaahhoooooooooo!!!-Virtual Pilot
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Making a switch turn on a bitmap (XML)
I am trying to make a very simple xml gauge. Its an Anti-Skid(dummy) switch that when turned on it makes a light go on. The light(bitmap) is located in another gauge(in the same cab file). For some reason I can not get this to work. Everytime I add the "anti-skid light" portion of the code into the cab file it totally messes up the whole gauge. Here is the code below, please tell me what I am doing wrong..I have exhausted all options : (GAUGE #1(L:antiskid,bool)%Anti-Skid (%((L:antiskid,bool))%{if}ON%{else}OFF%{end})L:antiskid,bool) ! (>L:antiskid,bool)GAUGE #2(L:antiskid,bool)Any Help is appreciated.-Virtual Pilot
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Making click spots available at certain times?
Virtual Captain replied to Virtual Captain's topic in FSX/FSX-SE Aircraft and Panel Design Forum - How ToJan,Thank you so much for responding...because of you I can finally have "closure" ;) and finish the vc.Best Regards,Anastasio Alexiou
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Making click spots available at certain times?
Hello...I have been following this forum for quite some time (unregistered until now) and I wanted to say that I am very impressed with the level of knowledge here regarding gauge design. My hats' off to all of you.I have been working on a vc for the past several weeks and I am near completion with the exception of a couple of last minute problems. I am making a simple switch that is concealed by a "switch guard" (not sure of the proper term for it is). So basically you have to click on the "switch guard" to reveal the switch...then if you close the switch guard the switch is once again concealed.I have all the xml code setup properly in terms of functionality but I have 2 problems:1)I need to get the switch not to draw when the guard is in the down/closed position; only when it is in the up/open position.2)I need to make the click spot for the switch not be available when the guard is in the down/closed position; only in the up/open position.Any help or info regarding this is greatly appreciated.Best Regards,Anastasio Alexiou