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mauriceb

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Everything posted by mauriceb

  1. Has anyone found a solution for that one yet? Thanks, Maurice
  2. My bank account (and my wife) thank you profusely :-) . I came very close many times to biting the bullet and spending that money but a little voice inside me kept saying this was not the magic bullet I was hoping for. Thank you again. Maurice
  3. Conclusively inconclusive . Can you possibly quantify the improvement, even if very approximate. Or even better, knowing what you know now and if you could turn back the clock, would you spend that money again? Thanks, Maurice
  4. Hi Mike, Did you notice an improvement over the GTX 690 you used to have? I still have a GTX 690 running three TVs at 5760x1080 and I am wondering whether the switch to a Titan is worth it. Thanks, Maurice
  5. Same here. Very annoying indeed. Maurice
  6. That was one of the first things I tried from 0.1 to 0.5 and that made no difference in the blurries. Thanks, Maurice
  7. I posted a simple test on the P3d forum that shows an easy way to see if blurries exist in your setup. Please take a look if you are interested. http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=5837 Maurice
  8. No I haven't. A 2-3 hours flight in a Cessna would bore me to death I think . But I don't really see any reason why there would be any problem. I haven't yet played with the radios or GPS so I can't comment on those but they worked ok when I still had FSX.
  9. I seem to recall I had the same problem at the beginning but I don't know/remember what fixed it. Are you setting up your controls with FSUIPC and are you using Saitek rudders (I am)? If you are using FSUIPC, there may be a conflict between FSUIPC and the in game controls. Anyway, the rudder does work ok so I'm sure there is way to fix yours.
  10. Just a couple of short videos to show that the A2A Piper J-3 Cub and the Cessna 172 work quite well in P3d at a resolution of 5760x1080 This is default scenery + FTX Global only. These are instant replay videos so any jerkiness in the videos showed up only during the instant replay and not during the actual flight. Both landings were deliberately done with aggressive forward slips to lose altitude and without using flaps in the Cessna (Piper Cub has no flaps). I just wanted to see how both planes behave while doing a slip. Note: the speed gauge in the Cessna does not move during the instant replay but the rate of descent gauge works ok. All & all, great GA airplanes for P3d & perfect for learning to fly. http://youtu.be/s3yfWhlTVbo http://youtu.be/78F9btzuY8c
  11. mauriceb replied to a post in a topic in The Prepar3d Forum
    I see the same thing as well. This is a total guess on my part but I believe this is totally normal because at low altitudes, you don't see as far in the distance and the autogen is able to load enough objects so that they do not pop up constantly in front of you. At higher altitudes, autogen is not able to load objects as far as you can see so it ends up loading them in big blocks as you get closer For me at least, the popping of autogen objects is much more disturbing at low altitudes than at higher altitudes so I'm quite happy with the way P3d handles autogen at low altitudes. But as I said earlier, I'm really just guessing but overall, I find P3d immensely superior to FSX when it comes to autogen
  12. Strange! I did not notice that myself but I only did a quick try so far. Unless the flicker is pretty bad, I would still use EZCA because the benefits outweigh the flickering, but time will tell
  13. Thank you, Thank you, THANK YOU!!!! That was it. EZCA is now working properly after using the flight wrapper and validating the order info instead of just using the extracted executable. Many thanks again, Maurice
  14. Did exactly all you mentioned but ended up with different result. Ezca starts ok, configurator works ok but no joy. Something else is missing here and it could be the installation key for Ezca. Will try re-installing again soon as I can. Thanks
  15. You may have something here. I had previously installed EZCA with FSX and I had to supply the key. But then, I formatted the drive, reinstalled Windows and only P3d. But when I installed EZCA, it did not ask me for the key which really surprised since this is a brand new registry. So, my problem now is how to force it to ask me for the key. I did one uninstall already and it did not ask me for the key when I re-installed it. I wonder if it just verifies the installation by sending machine info over the Internet for verification. In which case, I'll uninstall again, kill Internet access and see if I get asked for the key next time. Thanks for the tip whether it helps or not but will let you know either way . I was glad to know I'm not going crazy except of course for having any involvement in flight simulation. Maurice
  16. I have followed all the steps outlined in the Tips and Tricks forum and I am still not able to configure the cameras. When I hit Num 2, I hear the bell but I cannot adjust the cameras with any of the usual keys. Everything seems like it is working up to this point except adjusting the cameras. The aircraft.cfg files have the required CameraDefinition.201. So I must have missed something somewhere. When I start a saved flight, the first view that briefly pops up is with the same zoom factor I saved the flight with, but the zoom factor instantly jumps to a very wide angle view which means EZCA is changing the zoom factor but yet I cannot modify that view either. Any help would be greatly appreciated Maurice
  17. I do know how to navigate with a VOR but if the airport you are in has no VOR and if there isn't one in range after you take off, then you need to rely on charts to choose a bearing to somewhere before you can do any kind of triangulation and get to your intended destination. Fun to do in a flight simulator but not so much fun in a real plane with no autopilot while trying to keep the plane right side up
  18. If "no VOR nearby", how can you pick one radial to fly on? Didn't you mean if there is a VOR nearby? Great link about ourairports.mobi by the way, especially if looking for nearby airports. Thanks
  19. Yes I did. I had EZCA with FSX before I deleted FSX and it all worked fine.
  20. I have done all the required steps I believe and I am still not able to configure the cameras. When I hit Num 2, I hear the bell but I cannot adjust the cameras with any of the usual keys. Everything seems like it is working up to this point except adjusting the cameras. The aircraft.cfg files have the required CameraDefinition.201. So i must have missed something somewhere. Any help would be greatly appreciated Thanks, Maurice
  21. On the bad weather video, the swells are very visible but they look fairly static to me except for the occasional jump. On my first flight, I thought they looked ok too but when I fixated on one particular swell, it did not seem to move, and then I could see that the other swells were not moving either except for an occasional abrupt jump which I can see in your video as well towards the end. Hard to explain but for me, it still looks like a painting and that looks very different than what the water looks like in FSX. And on the video showing the swells, it looks like the plane has stopped in mid air or is flying backwards based on what the swells motion looks like. I don't get it. Was the simulator paused when you took the video and if yes, why is the water still moving? It seems like the simulation has paused but not the video card GPU. If the sim was not paused, then I really need to get my eyes checked It may well be that my eyes are deceiving me, but it looks like you only get one or the other, plane motion or water motion. But as I said, I don't really trust my eyes on this one and if you think it looks great to you, then that is the only thing that really matters, doesn't it?
  22. I did with a Twin Otter and you can really see the swells when you are floating in the water with 15 knots wind, but if you look at the floats from an exterior view, they get totally submerged at times and sometimes the water reaches the fuselage. Totally unrealistic as you could never take off under those conditions but you can still takeoff anyway. With stronger winds, the effect is even worse and the floats totally disappear most of the time. Yet, after you take off, the water looked motionless to me and pretty bland altogether and this is with a high end PC, graphic card and high settings. Obviously, for some reason, people seem to have a different experience and/or opinion so if you like it, great and if you don't, wait for the next service pack and hope LM does something with the water effects
  23. Ditto here. I find that the water looks flat and more like an acrylic painting than a real body of water. Very unimpressive to me anyway even while on Ultra setting with 15 knots wind.
  24. Interesting indeed. I'll take a look and see if I can find that post. Thanks
  25. Yes. The download link takes you to the developer site for the download where you get the latest version

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