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Old minicomputers in ~1970.
qwseyvnd replied to qwseyvnd's topic in System Hardware: PC | MOBO | RAM | CPU | HDD | SSD | PSU etcNo one knows ?
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Old minicomputers in ~1970.
qwseyvnd replied to qwseyvnd's topic in System Hardware: PC | MOBO | RAM | CPU | HDD | SSD | PSU etcI have one more question. Is that possible to make a simulator of just electromechanical components ?
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Old minicomputers in ~1970.
qwseyvnd replied to qwseyvnd's topic in System Hardware: PC | MOBO | RAM | CPU | HDD | SSD | PSU etcI investigated about 64KB limit, now I understood that 64KB for the 8-bit is not much. So, I'll find a 16-bit microcontroller.
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Old minicomputers in ~1970.
qwseyvnd replied to qwseyvnd's topic in System Hardware: PC | MOBO | RAM | CPU | HDD | SSD | PSU etcHmm... That is interesting...
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Old minicomputers in ~1970.
qwseyvnd replied to qwseyvnd's topic in System Hardware: PC | MOBO | RAM | CPU | HDD | SSD | PSU etcHmm, just 64kb RAM? I saw a DC-10 full flight simulator with PDP-11 computer if you see in this internet-page http://www.dc10.no/ So, it is possible... So, I thinking those have a lot of "hand-held calculators" in each of instruments, and some mechanical components. Therefore, it is might possible. Any thoughts ?
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Old minicomputers in ~1970.
How do they simulate the full flight simulator? Do they use a lot of cpu to connect them serial, for example altitude from 0 to 255 feet, then switch to next CPU from 256 to 511 feet, and so on ? Do they make many small CPU parts for each instrument ? Specialist computer ?
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The gigaflops and the computer
I have two laptop, the oldest is Gateway P-7811FX, the newest is ASUS N73JN. You will find the exact specification in the internet. In the 3D graphics, the oldest should has around 288 gFlops, the newest has 233 gFlops; but in the X-plane, the first shows 22-24 FPS, the last shows 50 FPS, therefore the oldest should has around 61 FPS. But I checked the comparison of the nVidia graphics cards in the Wiki. According of this article, it is written that 9800m GTS has 51.6 GB/s memory bandwidth and GT 335M has 25.6 GB/s, so I think that it is the answer.
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Number aircrafts in multiplayer, X-Plane 10
Hi all. How much airplanes limit in multiplayer in X-plane 10 ? I found it. That is me and 19 other multiplayer, so it is 20 aircrafts. Is it correct ?
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Blender 3D read mesh data ?
I want that the mesh file is read up to Unreal Development Kit or CryENGINE SDK, is it possible ? For example a city or a forest area.
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How to increase amount of A.I. aircraft in X-plane 10 ?
OK. It can't generate more than 20 flights each time ? I want 45+ aircrafts around and on the airport. Why is it there is no set flights in X-plane 10 ?
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How to increase amount of A.I. aircraft in X-plane 10 ?
Hmm... I found it now. I am so surprised, just 20? What if an airport has 45+ airplanes, what to do ?
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How to increase amount of A.I. aircraft in X-plane 10 ?
I'm searching for the function but I didnt find it in X-plane 10 menu. So... Where can I find it ?
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Putting the traffic in the X-plane 10
Hi all folks. In the X-plane 10, how can I make an AI flightplan and then putting in the simulator?
- Which equiments need to make a home cockpit ?
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In ubuntu, I Can't install X-Plane 10.
To Tierborn: It sounds that you never use Linux. The Installer and Update is same file to run. The update will run when it have been detected that there is a X-Plane 10 installed in Linux distro. So that is not the problem. The problem is the linux distro says the is no such file and cannot run.
qwseyvnd
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