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No thrust when moving thrust levers
If you had DisablePreload=1 in your FSX.cfg, change it to DisablePreload=0. This worked for me.
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In Development?
It would be great of the F100/F70 from DA could be looked at, at some stage. I can provide R/W procedures/flows from an EU operator in any level of detail, if this is any use. Please do consider it :-)
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SP3 Available!
Thank you very much Sir!
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Call for Climb Thrust
Perfect, thanks for that!Cheers,Serge
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Call for Climb Thrust
Hello BryanFirstly, this is a great product!I have a quick question: is it possible for you to include the phrase "set climb thust"?I would like to standardise my TRP-related callouts and use the word "thrust" and "set" rather than "power" and "select", stemming chiefly from the fact that we say "maximum continuous thrust", not "maximum continuous power", and that the term "set" flows better with the overall MD/FS2Crew philosophy (IMO). I know that it is already possible to use both sets of words when asking for cruise thrust or MCT, but it seems climb thrust is limited to "select climb thrust" and "set climb power". It would be great if there were both combinations with climb thust too.Many thanks and kind regardsSergs
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Setting fuel/payload externally of FSX from networked PC
Works precisely as it should, thank you very much indeed, Klas!Kind RegardsSergs
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Setting fuel/payload externally of FSX from networked PC
Good Evening Klas,Some aircraft, e.g. the PMDG MD11 have their own fuel loading facility. I wonder if it might be possible to create a "no-fuel loading" option in your app, where fuel data is not looked for in the .txt file or changed in FSX. Perhaps this could also be switched by another argument, similar to the "auto mode"?Many kind regards from LHR,Sergs
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Setting fuel/payload externally of FSX from networked PC
Hi Klas, Sorry, yes, you're completely right, that was my oversight.Thanks for everything else.Sergs
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Setting fuel/payload externally of FSX from networked PC
Hello Klas,Please accept my apologies for my unexplained absence. Unfortunately, re-establishing my internet connection after moving into a new house proved more difficult than I thought.I tried your program, and it works perfectly. The features you added in the second version are of course welcome too. I wonder if you might be able to add the following features:-ability to save the Host and Port fields so that they need not be re-entered every time.-an "auto" mode, perhaps called by an argument, e.g. >"E:\EFSS\PayloadAndFuelLoader.exe", 1 where your app connects to FSX, loads the aircraft without any user involvement (using the saved Host and Port fields) and closes if successful.-increase the max stations to 24.One more quick question: is it possible to change the "reference_datum_position" and "empty_weight_CG_position" once the aircraft is actually loaded in FSX (without touching the aircraft.cfg), similarly to how your app changes the "station_load" fields?Once again, thank you for all your efforts.Kind RegardsSergs
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Setting fuel/payload externally of FSX from networked PC
Hi Klas,Don't worry about the rounding errors. In real life, I have never seen an aircraft fuelled with less than about 50kg difference from the required amount, so this is infact a welcome "problem". And setting the values to be in gallons is not a problem either.Again, thank you for your work.
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Setting fuel/payload externally of FSX from networked PC
Hi Klas!Firstly, thank you for your reply.Yes, the whitespace between the columns are a single tab character. (But if needed, the delimiter can be changed)All the stations in the aircraft.cfg are listed in the text file. E.g, if the aircraft.cfg has 15 stations, (0-14), then exactly that is in the txt file. (BTW, the last station number in my example from the previous post should be "3", not "5" ). Those stations with a weight of 0 are also shown, along with 0 in the weight column (i.e. the format is kept the same).As for the fuel tanks, yes, the names in the txt file match the ones in the aircraft.cfg: center1 500leftmain 3000rightmain 3000 ...with the corresponding fuel weight in lbs.NET Framework 3.5 is installed :( Kind Regards,Sergs
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Setting fuel/payload externally of FSX from networked PC
Hello everybody,Firstly, unfortunately, programming is not my strong point, and I wonder if anybody would be kind enough to create what I hope would be a simple program.To be brief, my aim is to set the fuel/payload of the loaded aircraft externally of FSX from a second (networked) PC. I simply find it unrealistic to open up the FSX dialogue boxes and set the fuel/payload there during the turnarounds. I already run some well-known chart, flight-planning and performance-calculation programs from this second PC, thus leaving the main machine "FSX-only".I have loading data for various aircraft. The number of stations and fuel tanks varies for each aircraft. The data is in a single text file that covers only one aircraft at any one time (another utility writes this data to the text file based on the loading/fuel scenario), in the following format://station //weight1 (tab) 20002 (tab) 15005 (tab) 500//fuel tanks //weightcenter1 (tab) 0leftmain (tab) 2500rightmain (tab) 2500Would it be possible to take the weight value and inject it into the corresponding station/fuel tank in FSX (from the other PC)?Many thanks for reading and kind regards,Sergs
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Pushback variable and controll in AI acft
Thanks for replying Bill,I was afraid about the panel not being used at all and I think you're quite right, the panel is not loaded. Shame about FSDS2 not being able to use XMl for this. Thanks for the help anyway :-)One more thing, does anyone know if any lights are turned ON when the aircraft is JUST ABOUT to push back?ThanksSergs
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Pushback variable and controll in AI acft
after reading up on the subject, it seems that the creation of an XML gauge to switch ON the Recognition Lights (or any other light for that matter) just before pushback of an AI acft, and tying the Recog Lights ON/OFF status into the Display conditions of the objects in FSDS2 is the best way to do this. Would this be a hard gauge to write? What would be involved? If anyone could help me with the code for this, that would be really appreciated.Best RegardsSergs
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Pushback variable and controll in AI acft
Hello everyone,First of all, a little background about my question. I have been designing AI aircraft for quite a while and I'm interested in incorporating static ground vehicles into my models. I am using FSDS2. I would like these ground vehicles to:1)show up 15 minutes prior to departure and 15 minutes after arrival2)disappear when the AI aircraft pushes back (before departure).I have no problem with making (1) work since I can use Display Conditions to link their appearance to the NAV lights ON/OFF variable.However, it is (2) that I'm having trouble with. What variable can I use to determine when the AI acft pushes back? The ones that came to mind are:-state of parking brake-ground speed-some sort of pushback variableI would appreciate any help you could give me with regards to making this work. I've heard of using XML to control this, so would this be possible? What would be involved in that?Like I said, any help would be very much appreciated.Best RegardsSergs
sergs
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